Recorded Unhandled Exceptions:
1. System.NullReferenceException: Object reference not set to an instance of an object.
at TaleWorlds.CampaignSystem.ViewModelCollection.PartyCharacterVM.RefreshValues()
at TaleWorlds.CampaignSystem.ViewModelCollection.PartyCharacterVM..ctor(PartyScreenLogic partyScreenLogic, Action`1 setSelected, Action`4 onTransfer, Action`1 onShift, PartyVM partyVm, TroopRoster troops, Int32 index, TroopType type, PartyRosterSide side, Boolean isTroopTransferrable, String fiveStackShortcutKeyText)
at TaleWorlds.CampaignSystem.ViewModelCollection.PartyVM.InitializePartyList(MBBindingList`1 partyList, TroopRoster currentTroopRoster, TroopType type, Int32 side)
at TaleWorlds.CampaignSystem.ViewModelCollection.PartyVM.InitializeTroopLists()
at TaleWorlds.CampaignSystem.ViewModelCollection.PartyVM..ctor(Game game, PartyScreenLogic partyScreenLogic, String fiveStackShortcutkeyText)
at SandBox.GauntletUI.GauntletPartyScreen.TaleWorlds.Core.IGameStateListener.OnActivate()
at TaleWorlds.Core.GameState.HandleActivate()
at TaleWorlds.Core.GameStateManager.OnPushState(GameState gameState)
at TaleWorlds.Core.GameStateManager.DoGameStateJobs()
at TaleWorlds.CampaignSystem.PartyScreenManager.OpenScreenAsLoot(PartyBase partyToLoot)
at TaleWorlds.CampaignSystem.PlayerEncounter.DoLootParty()
at TaleWorlds.CampaignSystem.PlayerEncounter.UpdateInternal()
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.HideoutCampaignBehavior.game_menu_hideout_place_on_init(MenuCallbackArgs args)
at TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext)
at TaleWorlds.CampaignSystem.MenuContext.HandleStates()
at TaleWorlds.CampaignSystem.MapState.OnActivate()
at TaleWorlds.Core.GameState.HandleActivate()
at TaleWorlds.Core.GameStateManager.OnPopState(Int32 level)
at TaleWorlds.Core.GameStateManager.DoGameStateJobs()
at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD<DMD<OnApplicationTick_Patch1>?55856500::OnApplicationTick_Patch1>(Module this, Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
at DMD<DMD<Managed_ApplicationTick_Patch1>?51290147::Managed_ApplicationTick_Patch1>(Single dt)
Recorded First Chance Exceptions:
Recording disabled.
Modules Information:
1. !DCC v1.0.0.227640
*DCC Main* (Required) (!DCC)
2. CaravansGiveTradeXp v1.0.0.227640
Caravans Give Trade XP (CaravansGiveTradeXp)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
3. CommunityPatch v0.0.2.227640
Community Patch (CommunityPatch)
4. CustomBattle e1.3.0.227640 *Selected*
CustomBattle (CustomBattle) *Official*
Dependencies:
1. Native
2. SandBoxCore
5. DynaCulture v1.0.0.227640
DynaCulture (DynaCulture)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. ModLib
6. ModLib v1.0.1.227640
ModLib (ModLib)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
7. Native e1.3.0.227640 *Selected*
Native (Native) *Official*
8. Sandbox e1.3.0.227640 *Selected*
Sandbox (SandBox) *Official*
Dependencies:
1. Native
2. SandBoxCore
9. SandBoxCore e1.3.0.227640 *Selected*
SandBox Core (SandBoxCore) *Official*
Dependencies:
1. Native
10. SettlementIcons v1.2.1.227640
Settlement Icons (SettlementIcons)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
11. StoryMode e1.3.0.227640 *Selected*
StoryMode (StoryMode) *Official*
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
12. TMLMod v0.2.3.227640
TML Tweaks Mod (TMLMod)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
13. zzCharacterCreation v1.1.2.227640
Detailed Character Creation (zzCharacterCreation)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
Community Patch Information:
1. ItemComparisonColorPatch *Active* *Applicable* *Applied*
2. LearningRateExplainerPatch *Active* *Applicable* *Applied*
3. LordConversationsCampaignBehaviorPatch *Active* *Applied*
4. MapFactionLogicLoopPatch
5. MaxFoodVarietyPartyMoralePatch
6. NeutralClanTierUpPatch *Active* *Applicable* *Applied*
7. ProsperousReignPatch *Active* *Applicable* *Applied*
8. LandGrantsForVeteransPatch
9. DisciplinarianPatch
10. AgrarianPatch *Active* *Applied*
11. AgriculturePatch *Active* *Applicable* *Applied*
12. AssessorPatch *Active* *Applicable* *Applied*
13. BannerlordPatch *Active* *Applicable* *Applied*
14. EnhancedMinesPatch *Active* *Applicable* *Applied*
15. FoodRationingPatch
16. LogisticsExpertPatch *Active* *Applicable* *Applied*
17. ManAtArmsPatch *Active* *Applicable* *Applied*
18. NourishSettlementPatch
19. ProminencePatch *Active* *Applicable* *Applied*
20. ReconstructionPatch *Active* *Applicable* *Applied*
21. ReevePatch *Active* *Applicable* *Applied*
22. RulerPatch *Active* *Applicable* *Applied*
23. SwordsAsTributePatch *Active* *Applicable* *Applied*
24. TaxCollectorPatch *Active* *Applicable* *Applied*
25. SupremeAuthorityPatch *Active* *Applicable* *Applied*
26. WarmongerPatch *Active* *Applicable* *Applied*
27. WarRationsPatch *Active* *Applicable* *Applied*
28. BowExpertPatch *Active* *Applicable* *Applied*
29. ConroiPatch *Active* *Applicable* *Applied*
30. CrossbowExpert *Active* *Applicable* *Applied*
31. FilledToBrimPatch *Active* *Applicable* *Applied*
32. SpareArrowsPatch *Active* *Applicable* *Applied*
33. SpareThrowingWeapon *Active* *Applicable* *Applied*
34. SquiresPatch *Active* *Applicable* *Applied*
35. ExtraArrowsPatch *Active* *Applicable* *Applied*
36. ExtraThrowingWeapons *Active* *Applicable* *Applied*
37. PeakFormPatch *Active* *Maybe Applicable* *Applied*
38. HealthyScoutPatch *Active* *Maybe Applicable* *Applied*
39. BattleReadyPatch *Active* *Applicable* *Applied*
40. FullyArmedPatch *Active* *Applicable* *Applied*
41. CrossbowCavalryPerkPatch *Active* *Applicable* *Applied*
42. BattleEquippedPatch *Active* *Applicable* *Applied*
43. BowMountedArcherPatch *Active* *Applicable* *Applied*
44. LargeQuiverPatch *Active* *Applicable* *Applied*
Loaded SubModules:
1. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
2. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
3. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
4. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
5. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
6. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
7. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
8. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
9. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
10. ModLib.ModLibSubModule, ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
11. ModLib.Patches.ModLibPatchesSubModule, ModLib.Patches, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
12. CharacterCreation.SubModule, CharacterCreation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
13. MBOptionScreen.MBOptionScreenSubModule, MBOptionScreen, Version=1.1.15.0, Culture=neutral, PublicKeyToken=null
v1.1.15
14. SettlementIcons.SettlementIconsModule, SettlementIcons, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
15. TMLMod.TMLModMain, TMLMod, Version=0.2.3.0, Culture=neutral, PublicKeyToken=null
16. MBOptionScreen.MBOptionScreenSubModuleV2010, MBOptionScreen.v2.0.10, Version=2.0.10.0, Culture=neutral, PublicKeyToken=null
v2.0.10
17. DynaCulture.SubModule, DynaCulture, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
18. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
v0.1.0+3238ab7
19. CaravansGiveTradeXp.CaravansGiveTradeXpSubModule, CaravansGiveTradeXp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
System Info:
gpu: NVIDIA GeForce GTX 960M
cpu: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
GPU Memory: 2010MB
GC Allocated: 438289696B
Engine Memory Used: 0MB
GC Latency Mode: Client Interactive
GC LOH Compact Mode: Default
Operating System: Microsoft Windows 10.0.17763
Framework Compatibility: .NET Framework 4.8.4121.0
Hardware Accelerated Vector: Yes
Vector Size: 256 bits
CPU Info:
1. Intel Core i7-6700HQ with 4 cores:
1. (?) MHz (?) °C
2. (?) MHz (?) °C
3. (?) MHz (?) °C
4. (?) MHz (?) °C