Genlador
Recruit
At first I really hated the fact that smithing stamina only regenerates while waiting in towns. But the way smithing works now, it is a necessary balance feature. You can easily get smithing up to 60 very soon. Making money during the process is easy - buy hardwood cheap in Battania, sell charcoal almost anywhere else to double your investment (once you have the 3:2 charcoal perk, which is almost immediately). Once at level 60, you can smith weapons which give you good XP, sell for over 1000 per weapon and require only crude iron, wrought iron and iron. All of those are easily obtained by smelting looter weapons or even cheap throwing daggers bought in bulk in towns. Craft weapons every day, sell them, as XP increases you can make more expensive weapons from the same materials (currently you can make a sword worth 50 000 using only crude iron, wrought iron and iron - at that point you can make a million denars in one week and not worry about money ever again). The weapons sell everywhere for the same price no matter how much you saturate the market. The only bottleneck to how much money you can make is smithing stamina.
I believe it would be better if stamina regenerated while traveling on the map and the price of smithed weapons grew linearly, not exponentially (ideally reflect the price of materials used + some bonus).
I believe it would be better if stamina regenerated while traveling on the map and the price of smithed weapons grew linearly, not exponentially (ideally reflect the price of materials used + some bonus).