Thanks to Aeronwen for promptly bringing this to our attention.§ 13 Player Names, Tags, and IDs
(1) Players must play with the name they are signed up under in the team roster. This follows the three strike policy (warning, one-match ban, ejection).
(2) Players must wear the team tag during official matches. This follows the three strike policy (warning, one-match ban, ejection).
(3) Players must have the same unique Player ID that is on their roster. A player caught using multiple IDs will be ejected from the tournament, and any group of players that are caught sharing an ID will all be ejected from the tournament.
§ 18 Tie Breaker
(1) With a relative scoring system, ties are acceptable during the qualifying stage. As such, no tiebreakers are required during qualifying matches.
(2) Due to the nature of the main event, no match may end in a draw. Should a match end in a tie after the regular time, a tie breaker must be played.
(3) The tiebreaker must be played on Winterburg.Both teams will pick a faction from the list in Appendix c, these picks can be mirrored.Both teams will play the same faction, randomly selected beforehand by tournament staff for the current stage of the main event. The format will be a first to 3 set, with the winner of the set taking the overall victory.
AN EVEN NUMBER OF TEAMS IS REQUIRED
Teams are added on a first-come, first-served basis. If the total number of registered teams is an odd number, then the last team to sign up will be dropped.
§ 4 Qualifiers Format
(1) The qualifiers will take place between Thursday, 16th August 2018 and Wednesday, 29th August 2018.
(2) Format and schedule depend on the number of sign ups. The tournament administration will inform all participants after the sign ups have closed on how to proceed. Teams should expect to play approximately four qualifying matches in the stated time period.
(2) The qualifiers follow a group stage round-robin format. Teams are randomly assigned one of four groups, and the groups are separated into red and blue divisions. The divisions have separate fixtures for each round of the qualifiers. There will be five rounds per group, but each team will receive a bye for one fixture during the qualifiers (i.e. there will be 5 rounds, but each team will only play 4 matches). The top team from each group will advance to the main event, with their seed determined by their performance relative to the winners of the other groups.
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§ 6 Scheduling
(1) All main event matches must take place on the day and time scheduled by the tournament administration. The tournament administration reserve themselves the right to change the schedule.
(2) Teams are not allowed to play main event matches before or after said day and time unless they are explicitly permitted to do so by the tournament administration.
(3) During the Qualifiers, teams are expected to play two matches per week. If a team fails to play two matches within a week (measured incrementally from the beginning date of the qualifiers) then they must provide evidence of a good-faith attempt to schedule their match. Failure to do so will result in forfeiture of the match. Any match that remains unplayed at the end of the qualifiers will be considered forfeit by one or both teams (depending on aforementioned attempts to schedule).
§ 18 Tie Breaker
(1) Due to the nature of the tournament, no match may end in a draw. Should a match end in a tie after the regular time, a tie breaker must be played.
(2) Tiebreakers during the main event must be played on Winterburg. Both teams will play the same faction, randomly selected beforehand by tournament staff for the current stage of the main event. The format will be a first to 3 set, with the winner of the set taking the overall victory.
(3) Tiebreakers during the qualifiers must be played on Winterburg. Format is a first to 3 set, with the winner taking the overall victory. Both teams will play the same faction, which must be faction A from map A for their fixture.
§ 8 Team Rosters
(1) Every team must provide the tournament administration with a roster consisting of eight to ten players and their respective in-game IDs at least 24 hours before the first qualifying match. Teams that fail to do so are not eligible to play in the tournament and will be eliminated.
(2) Teams may make changes to their roster until their first qualifying match has been played, or midnight BST Saturday, 18th August, 2018 (which comes first). After that, no roster changes are allowed. This includes player transfers and additions.
(3) In the event of a team dropping below the minimum number of players ( while the tournament is on-going, an emergency roster addition is allowed, provided that the new player has not yet played in the tournament. If a team drops below the minimum number of players again, then they will be disqualified.
(4) Teams are not allowed to change their team name or tag once the qualifiers have begun.
(5) Teams are permitted to change their team banner one time during the qualifiers, which must be approved by an administrator.
§ 8 Team Rosters
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(2) Teams may make changes to their roster until their first qualifying match has been played, or midnight BST Saturday, 18th August, 2018 (whichever comes first). After that, no roster changes are allowed. This includes player transfers and additions.
(3) In the event of a team dropping below the minimum number of players ( while the tournament is on-going, an emergency roster addition is allowed, provided that the new player has not yet played in the tournament. If a team drops below the minimum number of players again, then they will be disqualified.
(3) Teams are permitted one emergency substitution for the duration of the tournament. This substitution may be used at any time outside of a match to add or replace one player on the team's roster. In the event of a team dropping below the minimum number of players ( while the tournament is on-going, they must use their emergency roster substitution. Any team with fewer than 8 players and no remaining emergency substitution will be disqualified.
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§ 14 Match Format
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(3) Matches should be played 8vs8. Teams must field 8 players before the match starts or forfeit the match. Teams areobligatedencouraged to begin each round with the same number of players. If a player has crashed, a team is allowed to start a round with 7 players. In the event that a team has fewer than 7 players at the beginning of a round, they will forfeit the remainder of the set. If they cannot find a substitute within the minimum 5 minute wait time between sets, then they will forfeit the match.
(1) All main event matches must take place on the day and time scheduled by the tournament administration. The tournament administration reserve themselves the right to change the schedule.
§ 7 Maps & Factions
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(2) Maps for the Grand Final will be determined by a pick and ban event held on Saturday, 1st September 2018 after the second Semi Final. Factions will be determined in advance. The concerned teams will be notified on how to proceed.