mkeller
Sergeant at Arms
Despite the fact that no posts have been posted here for a while, and it's been a long time since the last release, we are still working, and 0.8 is getting a little closer all the time.
The past versions of Brother Against Brother were done using the Unofficial Editor, but with the new version of M&B, we are switching over to python. Even though python is a lot more powerful than the UE, it's also a lot more difficult to get rid of the Native stuff so we can work from scratch, so progress is kind of slow. There is progress, however!
One new feature that I have recently implemented is desertion. Unlike the deserters in Native, who rampage around like maniacs, and really are no different from bandits, our deserters will split off from larger parties and try to run home (and will, unless you stop them). Despite the simplicity of this idea (it only takes about five or six lines of code), it is, I think, original to Brother Against Brother, and has never been seen before!
Some screenshots, to satisfy your curiosity:
First here is a Union Division, before anyone leaves them:
And here they are again, with two recruits running home at the top of the screen:
JHermes and I will keep you updated as Brother Against Brother slowly but surely progresses to version 0.8 . Please keep giving us your suggestions and comments!
The past versions of Brother Against Brother were done using the Unofficial Editor, but with the new version of M&B, we are switching over to python. Even though python is a lot more powerful than the UE, it's also a lot more difficult to get rid of the Native stuff so we can work from scratch, so progress is kind of slow. There is progress, however!
One new feature that I have recently implemented is desertion. Unlike the deserters in Native, who rampage around like maniacs, and really are no different from bandits, our deserters will split off from larger parties and try to run home (and will, unless you stop them). Despite the simplicity of this idea (it only takes about five or six lines of code), it is, I think, original to Brother Against Brother, and has never been seen before!
Some screenshots, to satisfy your curiosity:
First here is a Union Division, before anyone leaves them:
And here they are again, with two recruits running home at the top of the screen:
JHermes and I will keep you updated as Brother Against Brother slowly but surely progresses to version 0.8 . Please keep giving us your suggestions and comments!