sirgrigor
Sergeant at Arms
Version 1.1 of Calradia at War for Warband
Mini-mod format.
Most of these features should be in the mod:
* kt0 + jik + keedo's Kingdom Management Reports
* hessu's Castle/Town Troop Recruiter
* Jebadiah Q's Companion Overview
* Martin F's Dueling Lord's and Companions
* Geoffry's Ashes Party Patrols - Have to earn it in Zendar quests
* Tempered's Camp Entrenchment Kit- have to earn in Zendar quests
* Cd Vader's moveable watchtowers - have to earn in Zendar quests
* OSP Cloaks and Helms - people wanted more helms
* Nick Altman's Siege Pack - Castle Improvements
* Village pallisades can now be built that make village harder to loot
* Village watchtowers provide less protection but launch protectors
* Village elders can now retire your troops there, thus garrisoning town
* Village schools give bonuses every week, not just once a month
* Village Mills give bonus 1xweek instead of just once
* CaW troops/armour/weapons/quests/companions from previous versions
* Lesser companions from Custom Settlements - wont have stories like CaW companions (lots of them too) ** NOT IN YET **
* Chel's Combat abilities - not fully integrated yet. in future versions have to earn them
* Cd Vader's Item skill bonuses - ie. See Zendar Sword/Armour
* Access town/village guildmaster/elder from menu - many asked for it
* Incomplete - two of four planned minor factions - only first armies - Sing/Caliphate - should be relatively challenging, let me know
* Probably other stuff I did not write down
Please note - Zendar is in as a faction but it dies right away. Ignore that, it is for future versions.
You might also get 'visit lady' errors after conquering a town/castle. Ignore them for now too. If the installer copies the mod to your original M&B mod folder, just copy it to your Warband folder. It will still work.
Here is the download link:
http://www.mbrepository.com/file.php?id=1885
Thanks,
s/g
Mini-mod format.
- Has standard troops/items from CaW
Has a few neat features never before in CaW like Outposts, Fortification
Has special combat moves
Improved training / arena setups
Has Darklands style character generation for most races
Partial banking system implemented
Partial Zendar implementation, now a faction but not everything working right and town has minor issues but still playable
Beginning of faction specific gear by town, not even close to fully implemented though
Most of features from previous version of mod are in. Call it the 'mystery meat' edition, explore and find out what is in it.
Most of these features should be in the mod:
* kt0 + jik + keedo's Kingdom Management Reports
* hessu's Castle/Town Troop Recruiter
* Jebadiah Q's Companion Overview
* Martin F's Dueling Lord's and Companions
* Geoffry's Ashes Party Patrols - Have to earn it in Zendar quests
* Tempered's Camp Entrenchment Kit- have to earn in Zendar quests
* Cd Vader's moveable watchtowers - have to earn in Zendar quests
* OSP Cloaks and Helms - people wanted more helms
* Nick Altman's Siege Pack - Castle Improvements
* Village pallisades can now be built that make village harder to loot
* Village watchtowers provide less protection but launch protectors
* Village elders can now retire your troops there, thus garrisoning town
* Village schools give bonuses every week, not just once a month
* Village Mills give bonus 1xweek instead of just once
* CaW troops/armour/weapons/quests/companions from previous versions
* Lesser companions from Custom Settlements - wont have stories like CaW companions (lots of them too) ** NOT IN YET **
* Chel's Combat abilities - not fully integrated yet. in future versions have to earn them
* Cd Vader's Item skill bonuses - ie. See Zendar Sword/Armour
* Access town/village guildmaster/elder from menu - many asked for it
* Incomplete - two of four planned minor factions - only first armies - Sing/Caliphate - should be relatively challenging, let me know
* Probably other stuff I did not write down
Please note - Zendar is in as a faction but it dies right away. Ignore that, it is for future versions.
You might also get 'visit lady' errors after conquering a town/castle. Ignore them for now too. If the installer copies the mod to your original M&B mod folder, just copy it to your Warband folder. It will still work.
Here is the download link:
http://www.mbrepository.com/file.php?id=1885
Thanks,
s/g