We need something to keep them silent. I almost thought Mag wasn't killing them well enough. Maybe next game we could have some priests to take care of the undead problem.ejnomad07 said:Too much talk from the dead though. I wish a few of you would have a bit more respect for Mag's game and the rules, but it seems it didn't interfere with the game too much.
And this is the description of my role, if anyone is interested.
You are a Magos Biologis of the Adeptus Mechanicus (a.k.a. Herbalist). Your physical alterations are many but subtle, so you may blend in with the crowd. Your extensive study of the Tyranid race has given you unique knowledge of their biological weaknesses. You have created an aerosol spray that any Tyranid finds unbearable to smell, but it only lasts a few hours and you have only a small supply with you. Each night you may choose one person to protect with your new chemical. PM your target to the moderator once night has fallen.