that is normal if you have any ranged weapoin yourself you will notice you will have only like 2 or 3 shots yourself. I dont know if its bugg or intended like that but its been like that forever.
Kushana said:Near Laria, 5 Sarleon lords including the king are stuck in the bridge. As a result, Sarleon is getting minced. I can't even interact with the characters on the bridge in any way. Any way to fix without cheating/importing?
Xzayler said:So far, in every Fierdsvain city where I've tried to break a lord out of the dungeons, when I walk up to the prison guard and tell the usual "give me the keys to the cells-now!", the guards around the city start slaughtering the peasants.
It might also happen in other cities but I usually get into the dungeons so fast that they never had time to get to the peasants.
Oh and also, the peasants attack the guards as well but fists aren't very good against armour and axes.
shoshuro said:Kushana said:Near Laria, 5 Sarleon lords including the king are stuck in the bridge. As a result, Sarleon is getting minced. I can't even interact with the characters on the bridge in any way. Any way to fix without cheating/importing?
Load warband with edit mode/cheats and teleport there, if you click on them there will be an option "unstuck from bridge". Or lure a jatu spawn on them
Xzayler said:So far, in every Fierdsvain city where I've tried to break a lord out of the dungeons, when I walk up to the prison guard and tell the usual "give me the keys to the cells-now!", the guards around the city start slaughtering the peasants.
It might also happen in other cities but I usually get into the dungeons so fast that they never had time to get to the peasants.
Oh and also, the peasants attack the guards as well but fists aren't very good against armour and axes.
Epicrules said:Your game language is not set to English.
Dusk Voyager said:/inb4noosers
According to the script error message, the game couldn't find any prisoner stack after the end of a battle to release even though there was supposed to be one. I think it has to do with the increased game speed messing with the execution of bunches of code running back-to-back with little to no intervals, because the game can only run so fast and has to skip some frames to give the illusion of running even "faster", like a camera capturing 12 frames a second as opposed to 24.
PS. Not sure why translators always leave settlement names untouched. They translate everything else just fine, yet they're too lazy to copy stuff from the original parties file even though a lot of people give up because of that.Fawzia dokhtar-i-Sanjar said:TRY THESE FIXES BEFORE YOU POST!
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If you are playing the game in a language other than English and getting Native names for towns, etc. and the Native map, switch your language to English.
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