KaiserSkullz
Regular
I'm having some problems finding them in the Scripts, I think I found it under: #Initialize walkers
what I want to be able to do is write a sequence that will check the faction of the town and give them a specific troop to replace the walker, but I'm not that good, I need some help with this. I looked at how the code checks for the town guards and such and how it draws it from the faction, I would like to do something similar and replace the trp with a custom made one instead of default walker to reflect their faction and race. ANY HELP would be GREATLY APPRECIATED thanks much!
what I want to be able to do is write a sequence that will check the faction of the town and give them a specific troop to replace the walker, but I'm not that good, I need some help with this. I looked at how the code checks for the town guards and such and how it draws it from the faction, I would like to do something similar and replace the trp with a custom made one instead of default walker to reflect their faction and race. ANY HELP would be GREATLY APPRECIATED thanks much!