Sophist
Recruit
Again: why do you think you can't cross AI meshes with a horse? The towns in Native have AI meshes in all outdoor scenes, not just in sieges, and you can ride round them on a horse just fine.wickedshot said:Yes, but in sieges you never have horses, where as I want you to be able to roam around on horseback, and to use the same scenes for sieges as for walking around. I don't like places I mysteriously can't go while on a horse heh.
I'm planning to use scripting to get troops to go where they need to go, rather than limit where they go.
The reason for AI meshes is so that you don't have troops accidentally falling off walls and things like that - it's much more sensible done there than it would be to attempt to do it in the code (as wall positions will differ for each scene).