Dual wielding daggers (which has its own thread) gets you a sword in the face.
Seems like it, yes. Shame, this was the suggestion I wanted to see the most.Destichado said:So. With what Armagan said with .951's release, I guess this one isn't going to happen?
Which encourages (rightly so) the use of shields. It would certainly add to the uncertainty. I'm not sure about you, by my AI doesn't hold its attack position forever and let me get prepared for it. I don't see how this is any different from the feinting it does, for instance.Lightzy said:right, so if from the same attack position you can instantly decide on 2 different attack vectors, blocking is then effectively removed from the game as a reliable system.
Merentha said:Which encourages (rightly so) the use of shields. It would certainly add to the uncertainty. I'm not sure about you, by my AI doesn't hold its attack position forever and let me get prepared for it. I don't see how this is any different from the feinting it does, for instance.Lightzy said:right, so if from the same attack position you can instantly decide on 2 different attack vectors, blocking is then effectively removed from the game as a reliable system.
I don't block until after they start swinging so as to avoid being feinted. I don't see why you're blocking so early.Lightzy said:yeah but if you can no longer block with your weapon (as obviously as soon as you go to a block the AI would instantly use the other attack unless you specifically program it to be stupid) there's no point in having the option to parry anymore. unless attack animations are much slowed.
m9212 said:i havent been keeping up with what everyone is chatting about on this topic. but nice nicly presented. ill have to send an email to armargaddon asking if he could have a quick read throght this for you