Windyplains said:Greetings,
If you are someone who has purchased Warband since July 2014 and are unable to run mods that require the Warband Script Enhancer (WSE) or use older versions of the game due to an "invalid steam key" issue then I would like to ask for your help in testing a new update out.
WSE's creator has been kind enough, along with the help of Taleworlds staff, to update WSE so that it can get around this issue. What we lack is a new enough copy of the game in order to test if the changes are functional since we can't recreate the issue ourselves. I'll be hosting an updated copy of WSE on the Nexus page today for folks to try out. Please let me know if you're up for testing things out and how it works.
Edit: WSE v3.2.0 - You can find it under the "update files" section.
villages and towns I will send you a link for the brf files to use in a pmPizzaraider said:Ok so I have the module files set up and know how to include scenes in the module scripts scenes and strings.
Now I just need to know what scenes you want so I can start working!
off the top of my head I'm not sure check a tutorialPizzaraider said:Ok not 100% sure yet, but do only mp scenes and not the sp scenes need to be included in the strings and scripts?
I think they have to be set, but I'm not positivePizzaraider said:And I saw in the scripts:
(call_script, "script_set_trade_route_between_centers", "p_town_13", "p_town_17")
Do the traderoutes have to be set by the modder or is the AI handling it of nothing is said?
Pizzaraider said:Cant that be used so caravans dont try to reach overseas cities?
This is pretty much a random guess as I barely have any experience with the code, so feel free to correct me here
anduril38 said:Health is still really bad, and I can only apologize for my lack of activity, but with luck I'll be back soon guys Looking forward to replaying this.
Pizzaraider said:Ok so here is the first roman scene:
http://www.mediafire.com/view/30ae79gh79ag0pe/mb_warband%202014-08-16%2002-03-00-627.jpg#
#2:
#3:
http://www.mediafire.com/view/cx0kq4nk5o99clc/mb_warband_2014-08-16_14-22-46-569.jpg
#4:
http://www.mediafire.com/view/pcat43sbbna7imk/mb_warband_2014-08-16_14-50-31-455.jpg
Lor, as I already have one Roman Battle Scene finished, I will use that for all 5 roman towns, ok?
And on the roman walls: I have looked it up, and they didnt seem to use those that are in the .brf files as fortifications.
Funny thing is, that while researching I found a example picture of the Hadrians Wall, built with the M&B editor
yes and answered, you can do scenes with the new, but that's about it transfer what you have done to the oldPizzaraider said:I have to agree!
And did you get my messages?
Here is the siege view of the fifth roman town:
http://www.mediafire.com/view/uozdlf184dx55db/mb_warband%202014-08-16%2016-58-39-796.jpg
To the siege views: I have now slightly varied each siege for the roman towns, but didnt pay 100% attention to matching the original town.
Roman Village
http://www.mediafire.com/view/q5qs93u5ar9769v/mb_warband%202014-08-17%2012-37-41-931.jpg
I will make 3 types of roman villages with 5 villages per type. The 3 base versions will vary a lot, but the 5 villages inside each version will only vary slightly, ok?
Edit: 5 Roman Towns and 15 roman villages finished
Lor Dric said:check destination of all caravans you see do yours have more than 2 different destinations?
Pizzaraider said:Lor Dric said:check destination of all caravans you see do yours have more than 2 different destinations?
Im not sure if I really know what you mean, but Caravans on the Map are only described with one destination
Lor Dric said:Pizzaraider said:Lor Dric said:check destination of all caravans you see do yours have more than 2 different destinations?
Im not sure if I really know what you mean, but Caravans on the Map are only described with one destination
all mine are either going to sargoth or aguila
Pizzaraider said:I have to agree!
And did you get my messages?
Here is the siege view of the fifth roman town:
http://www.mediafire.com/view/uozdlf184dx55db/mb_warband%202014-08-16%2016-58-39-796.jpg
To the siege views: I have now slightly varied each siege for the roman towns, but didnt pay 100% attention to matching the original town.
Roman Village
http://www.mediafire.com/view/q5qs93u5ar9769v/mb_warband%202014-08-17%2012-37-41-931.jpg
I will make 3 types of roman villages with 5 villages per type. The 3 base versions will vary a lot, but the 5 villages inside each version will only vary slightly, ok?
Edit: 5 Roman Towns and 15 roman villages finished
anduril38 said:Messages? :O