Mariacello
Veteran
This PLEASES me. Because, I mean, the D'Shar, they did nothing
M0rdred said:Empire and D'Shar have recieved significant improvements to their troop tree's. Fierdsvain used to be my favorite faction but in the course of playing the beta's I think it might now be Empire. They are more than a match if used properly.
Mariacello said:I personally wouldn't mind seeing the Jatu a bit stronger. They were never unbeatable for me, but they did provide a challenge unique from most other armies/forces/factions/groups of people trying to rip off my face.
sairtar said:I just got ran over by what must have been a merc company
Mariacello said:I personally wouldn't mind seeing the Jatu a bit stronger. They were never unbeatable for me, but they did provide a challenge unique from most other armies/forces/factions/groups of people trying to rip off my face.
When facing a horse based army like the D'Shar or Jatu, bringing some good crossbowmen can save your hide. Crossbows are very good at taking out horses, and a Jatu without a horse is like a gun without a trigger.cniht said:Mariacello said:I personally wouldn't mind seeing the Jatu a bit stronger. They were never unbeatable for me, but they did provide a challenge unique from most other armies/forces/factions/groups of people trying to rip off my face.
One thing I will add with the consideration to Warband Port. I have found horses are a lot less durable in Warband. The result, unless you beef them back up in the mod, you will be de-horsed by the Jatu fairly quickly. Of course that pretty much = death in short order.
Another thing that I find an issue with Warband is the normal 'thrust' option of swords or other weapons. It appears that it has a shorter range then a swing on horseback. Per my field test results. This is logically incorrect, and has to have something to do with the mechanic change in Warband but if it can be addressed at the mod level it may be helpful. Lances are excluded from the statement as they only thrust for the most part.
When facing a horse based army like the D'Shar or Jatu, bringing some good crossbowmen can save your hide. Crossbows are very good at taking out horses, and a Jatu without a horse is like a gun without a trigger.
Mariacello said:Terrible moments or Mariacello's life: Jumping his horse, having it grazed by a couched Jatu lance, and falling/being thrown clear right into another couched honor lance.
ROFL, I actually had such situation once, I got lance'd in mid-air after falling off horse...Mariacello said:Terrible moments or Mariacello's life: Jumping his horse, having it grazed by a couched Jatu lance, and falling/being thrown clear right into another couched honor lance.
Serazu said:Excellent, excellent news, concerning the Valkyries. Even though, from what I grasp, they won't ride unique horses, much like the Noldor or the Jatu. Oh well, let us not be greedy. PoP rocks, anyway.
By the way, there's sth I'd always like to ask:
From what I understand, the Empire is loosely based on Ancient Greece and the Roman Empire. The Sarleon is based on Medieval Western Europe. What is the reason for adding Crossbowmen to the Empire tree line and Archers to the Sarleon tree line? Shouldn't it be the other way around in terms of historical accuracy?
I strongly disagree and point out the fact that Frenchmen and Englishmen were very fond of military usage of archers back in the 1200's,the timezone of PoP.Giving them crossbowmen?Very pointless imo.I also have never heard about ancient Roman/Greek/Early Byzantine archers but quite much about crossbowmen.It is obvious one of us are misled,here.
but, so far, in M&B AND PoP: Cavalry >>> Infantry. Was this intentionally made that way, since the Empire is, obviously, made after the Rhodoks?
There is no making stuff after native factions in PoP,please quit thinking that way.All the factions in PoP are based on real life historical cultures with a spice of mixture.Cavalry is better than infantry on open plains,yes,but on rough terrain and sieges,I'ld favor infantry.The illusion of cavalry>infantry comes because there are not many foot knights in pendor,and nearly every high quality troop boasts a horse. It's about troop stats,not horse. Unless we're talking about horse archers,aka Jatu.
Still, the Sarleon is made after the Swadians and you replaced crossbowmen with archers, improving them significantly. I honestly believe that adding Archers to the Empire and Crossbowmen to Sarleon, would result in a more balanced game.
Like I said,quit assuming Factions' histories to a case which at least attempts to favour your point of view.
Serazu said:From what I understand, the Empire is loosely based on Ancient Greece and the Roman Empire.
The Sarleon is based on Medieval Western Europe. What is the reason for adding Crossbowmen to the Empire tree line and Archers to the Sarleon tree line? Shouldn't it be the other way around in terms of historical accuracy? (yes, for those who 'll rush to remind me this is a fantasy mod, I know it, thank you very much) Replacing crossbowmen with archers would toughen up and add a higher percentage of survivability to Empire armies, who have a rather weak cavalry already. Yes, their infantry units are mean, but, so far, in M&B AND PoP: Cavalry >>> Infantry. Was this intentionally made that way, since the Empire is, obviously, made after the Rodocks? Still, the Sarleon is made after the Swadians and you replaced crossbowmen with archers, improving them significantly. I honestly believe that adding Archers to the Empire and Crossbowmen to Sarleon, would result in a more balanced game.