Vympel
Grandmaster Knight
Wanted to make some points regarding present combat system :
• Enemy units don’t stay in one formation they prefer attacking in small groups Cavalry first then infantry then archers never together , I though in previous version of this mod had this problem solved?
• Enemy units who stay in formation like spear hoplites tend to walk up to my line within 10 steps and just stand there getting shot up by my archers.
• What’s the point of flag bearer? Isn’t it better to have armed standard bearer?
• Player gains experience too fast in my opinion .
• Bit of a lack of variety in enemy troops.
• Weapons and armor variety is lacking in my opinion and not historically accurate.
• Elephants have a messed up move animation .
• Generals Officers don’t seem to lead or be in formation kind of tagging along behind the lines .
• AI doesn’t like defending for some reason attacks when outnumbered
• AI retreats a short distance after taking casualties and just stands there taking shots.
• Long hoplite spears for infantry seem to suck AI can’t hit anything with it.
• Enemy AI tends to ignore me even when I am right behind them shooting them in the face lol.
• AI shows lack of interest in attacking the same target
Can any of this be addressed in the future release?
• Enemy units don’t stay in one formation they prefer attacking in small groups Cavalry first then infantry then archers never together , I though in previous version of this mod had this problem solved?
• Enemy units who stay in formation like spear hoplites tend to walk up to my line within 10 steps and just stand there getting shot up by my archers.
• What’s the point of flag bearer? Isn’t it better to have armed standard bearer?
• Player gains experience too fast in my opinion .
• Bit of a lack of variety in enemy troops.
• Weapons and armor variety is lacking in my opinion and not historically accurate.
• Elephants have a messed up move animation .
• Generals Officers don’t seem to lead or be in formation kind of tagging along behind the lines .
• AI doesn’t like defending for some reason attacks when outnumbered
• AI retreats a short distance after taking casualties and just stands there taking shots.
• Long hoplite spears for infantry seem to suck AI can’t hit anything with it.
• Enemy AI tends to ignore me even when I am right behind them shooting them in the face lol.
• AI shows lack of interest in attacking the same target
Can any of this be addressed in the future release?