Very nice, and i like the cartridge paper effects. However since you've enabled turbulence, you get the smoke sinking into the ground on occasions. I'm not sure if NW has this, but there's a flag for partice effects that allows 2d turbulence - i.e. not up or down.
Alternatively, you could do what i did here and divide the smoke into two pieces, one that comes out of the barrel and the other that drifts slowly in a global direction.
I think it's 2d_turbulence. If it's not in NW then don't worry, it's the lesser of the two solutions anyway. Feel free to use bits of my code if it'll save you time.
I think it's 2d_turbulence. If it's not in NW then don't worry, it's the lesser of the two solutions anyway. Feel free to use bits of my code if it'll save you time.
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