Please help me to fix this crash

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Oliver889

Recruit
This happens everytime after I end the dialogue and click on attack.
(cant post here a link because its retarded and doesnt let me to do that)

- Exception

Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.MountAndBlade.ViewModelCollection
CallStack:
  1. at List TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.GetAgentTooltip(Agent agent)
  2. at List SandBox.ViewModelCollection.SPOrderOfBattleVM.GetAgentTooltip(Agent agent)
  3. at void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleHeroItemVM.RefreshValues()
  4. at void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.Initialize(Mission mission, Camera missionCamera, Action selectFormationAtIndex, Action deselectFormationAtIndex, Action clearFormationSelection, Action onAutoDeploy, Action onBeginMission, Dictionary formationIndicesAndSergeants)
  5. at void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnPlayerTurnToChooseFormationToLead(Dictionary lockedFormationIndicesAndSergeants, List remainingFormationIndices)
  6. at void TaleWorlds.MountAndBlade.AssignPlayerRoleInTeamMissionController.OnPlayerTeamDeployed()
  7. at void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.DeployFormationsOfPlayer()
  8. at void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.ExecuteDeployAll()
  9. at void TaleWorlds.MountAndBlade.Team.OnDeployed()
  10. at void TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnBattleSideDeployed(BattleSideEnum side)
  11. at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeamsOfSideAux(BattleSideEnum side)
  12. at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeams()
  13. at void TaleWorlds.MountAndBlade.DeploymentMissionController.OnMissionTick(float dt)
  14. at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
  15. at void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt)
  16. at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
  17. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  18. at void TaleWorlds.Core.Game.OnTick(float dt)
  19. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  20. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)

- Enhanced Stacktrace

  • Frame: List TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.GetAgentTooltip(Agent agent) (IL Offset: 142)
    • Module: UNKNOWN
      Method: virtual System.Collections.Generic.List`1 TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM::GetAgentTooltip(TaleWorlds.MountAndBlade.Agent agent)
      Method From Stackframe Issue: False
    CIL:


  • Frame: List SandBox.ViewModelCollection.SPOrderOfBattleVM.GetAgentTooltip(Agent agent) (IL Offset: 13)
    • Module: Sandbox
      Method: virtual System.Collections.Generic.List`1 SandBox.ViewModelCollection.SPOrderOfBattleVM::GetAgentTooltip(TaleWorlds.MountAndBlade.Agent agent)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleHeroItemVM.RefreshValues() (IL Offset: 0)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleHeroItemVM::RefreshValues()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.Initialize(Mission mission, Camera missionCamera, Action selectFormationAtIndex, Action deselectFormationAtIndex, Action clearFormationSelection, Action onAutoDeploy, Action onBeginMission, Dictionary formationIndicesAndSergeants) (IL Offset: 551)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM::Initialize(TaleWorlds.MountAndBlade.Mission mission, TaleWorlds.Engine.Camera missionCamera, System.Action`1 selectFormationAtIndex, System.Action`1 deselectFormationAtIndex, System.Action clearFormationSelection, System.Action onAutoDeploy, System.Action onBeginMission, System.Collections.Generic.Dictionary`2 formationIndicesAndSergeants)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnPlayerTurnToChooseFormationToLead(Dictionary lockedFormationIndicesAndSergeants, List remainingFormationIndices) (IL Offset: 10:cool:
    • Module: Native
      Method: System.Void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler::OnPlayerTurnToChooseFormationToLead(System.Collections.Generic.Dictionary`2 lockedFormationIndicesAndSergeants, System.Collections.Generic.List`1 remainingFormationIndices)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.AssignPlayerRoleInTeamMissionController.OnPlayerTeamDeployed() (IL Offset: 360)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.AssignPlayerRoleInTeamMissionController::OnPlayerTeamDeployed()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.DeployFormationsOfPlayer() (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM::grin:eployFormationsOfPlayer()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.ExecuteDeployAll() (IL Offset: 203)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM::ExecuteDeployAll()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.Team.OnDeployed() (IL Offset: 32)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.Team::OnDeployed()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnBattleSideDeployed(BattleSideEnum side) (IL Offset: 36)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.MissionAgentSpawnLogic::OnBattleSideDeployed(TaleWorlds.Core.BattleSideEnum side)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeamsOfSideAux(BattleSideEnum side) (IL Offset: 252)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.DeploymentMissionController::SetupTeamsOfSideAux(TaleWorlds.Core.BattleSideEnum side)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeams() (IL Offset: 215)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.DeploymentMissionController::SetupTeams()
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.DeploymentMissionController.OnMissionTick(float dt) (IL Offset: 34)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.MountAndBlade.DeploymentMissionController::OnMissionTick(System.Single dt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick) (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.Mission::OnTick(System.Single dt, System.Single realDt, System.Boolean updateCamera, System.Boolean doAsyncAITick)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt) (IL Offset: 476)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.MountAndBlade.MissionState::TickMission(System.Single realDt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt) (IL Offset: 272)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.MountAndBlade.MissionState::OnTick(System.Single realDt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.Core.GameStateManager.OnTick(float dt) (IL Offset: 47)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.Core.GameStateManager::OnTick(System.Single dt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.Core.Game.OnTick(float dt) (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.Core.Game::OnTick(System.Single dt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.Core.GameManagerBase.OnTick(float dt) (IL Offset: 31)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.Core.GameManagerBase::OnTick(System.Single dt)
      Method From Stackframe Issue: False
    CIL:


  • Frame: void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt) (IL Offset: -1)
    • Module: UNKNOWN
      Method: static System.Void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(TaleWorlds.MountAndBlade.Module this, System.Single dt)
      Method From Stackframe Issue: False
    CIL:

- Involved Modules

  • Sandbox
    • Method: virtual System.Collections.Generic.List`1 SandBox.ViewModelCollection.SPOrderOfBattleVM::GetAgentTooltip(TaleWorlds.MountAndBlade.Agent agent)
      Frame: List SandBox.ViewModelCollection.SPOrderOfBattleVM.GetAgentTooltip(Agent agent) (IL Offset: 13)
      HarmonyIssue: False
  • Native
    • Method: System.Void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler::OnPlayerTurnToChooseFormationToLead(System.Collections.Generic.Dictionary`2 lockedFormationIndicesAndSergeants, System.Collections.Generic.List`1 remainingFormationIndices)
      Frame: void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnPlayerTurnToChooseFormationToLead(Dictionary lockedFormationIndicesAndSergeants, List remainingFormationIndices) (IL Offset: 10:cool:
      HarmonyIssue: False

- Installed Modules

 
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