Hello everyone.
As many of you know the 17th Regiment of Foot has provided both gameserver and webhosting to the Mount & Blade community for the past few years. Over this timeframe we've provided our services to many happy customers, and in the past took an active part in the Persistent World community by hosting EU_Union. Today we'd like to announce something that will hopefully breathe new life in to Persistent World by allowing new communities to compete on equal ground with established titans. Should you purchase a 100+ slot server from ourselves to run a Persistent World community you can pay an additional monthly fee of €10 for access to a set of powerful scripts to enhance your experience and server functionality. This fee goes directly to the author of the scripts (DanyEle) whom will be actively listening to your feedback and bug reports, the most highly requested features will be added at the authors discretion. You will have full control over your servers scripts through a MySQL database, accessed through PHPMyAdmin. This means should you also acquire webhosting through us (discounted when purchased with a gameserver) you'll even be able to integrate the features in to your website.
3/6/12 month discounts can be applied and will be calculated by <base value> x 15/20/30% + (script fee x 15/20/30%). For example should you order a 200 slot server (€20) for 3 months - €60 x 0.85 = €51 + (€30 x 0.85) = €76.50
FEATURES;
Banking system
- Players can deposit gold in to a bank.
- You can set a daily withdrawal limit (can also be configured on a per-user basis, e.g for VIP users/donators).
- You can set a maximum cap on how much someone may store in their bank account (can also be configured on a per-user basis, e.g for VIP users/donators).
Gold, Item, Faction/Class, Items, Equipment, Hunger, Horse, Location and HP saving.
All players have a unique PIN, providing an authentication method for communities to manage the data through a custom website.
Player Score/Statistics Tracking - Kill/Death Ratio, Team-kills and hours played on the server.
Enhanced logs
- Items dropped/picked up/equipped/unequipped/wielded.
- Corpses looted
- Damage dealt to players by other players.
- Horses mounted/dismounted
- Bows shot/crossbows shot
- Damage dealt to walls
- Damage dealt to chests
- Damage dealt by horses to players, including the horse’s owner’s name
- Damage dealt by players to horses, including the horse’s owner’s name
- Content of money bags dropped on the ground both when dieing and when dropping them intentionally
- Content of money bags picked up
- Gold withdrawn from chests
Broadcast a customised M.O.T.D through the in-game chat channel (configured through strings.txt). This is typically more visible than the pop-up message.
Ability to disable spawning with default weapons (rusty sword, etc).
Player Housing - Player interacts with door prop and then grants them access should they have the relevant permission set in the database.
-Option to have privately owned property for donators, or businesses.
-Option to have publically purchasable property.
-Option to have a maximum period of time that a property may be owned before it expires and becomes purchasable by another player.
Combatlog Countermeasures
-When a player attacks another player, is attacked, or loots a corpse a timer will be initiated (can be defined in the database). If the player leaves during said timeframe they will drop their gear as if they died.
Persistent Item chests
In game chat commands system.
- /help: Get a full list of commands currently available
- /gold: Get the amount of gold in your bank account
- /date: Get the current CET date
- /time: Get the current CET time. M:H:S
- /get_withdrawal_limit: Get the daily withdrawal limit for your bank account
- /NSA: Get your current account status and important information such as deposit limit,withdrawal limit, current gold in bank, and GUID. All the data that could be stolen by NSA.
- /house: If the user is the owner of a house, it displays the house’s renewal date(if it has one), its cost and who the 10 available guest slots are occupied by
- /add_user_house: if the user owns a house, it allows to fill one of the 10 slots with a player’s GUID. First type the command, then the GUID, then the slot
- /remove_user_house: if the user currently owns a house, it allows to empty one of the 10 slots. First type the command, then the slot you want to empty.
- /GUID: Simply displays the current user’s GUID, which can used for gold transfer or being added to a property.
- /gg: Transfer an amount of gold to another player’s bank account. First type the command, then the gold amount, then the players’ GUID you want to send gold to.
- /lords: Outputs a list of all current faction lords, if available.
- /score: Shows your current kill/death ratio.
- /played_time: Shows how long you've been playing on the server.
- /scripts: Get information about the scripts.
Although the commands responses appear in local chat, all that is returned by these commands is only visible to the player who types the commands and not by the ones who are around him.
Admin Scalpel replenishes stock levels to 40
Admins can teleport players
- "Teleport to a player" can be used to teleport a player to you. "Teleport behind a player" can still be used to teleport to players.
This of course includes nameserver.
NOTE: Should you wish to use the scripts on multiple servers (including remote servers not hosted by us) it will be +€5 per server.
For a full list of our prices, please visit our Taleworlds thread, FSE thread, or our website.
This post has naturally been mirrored (to an extent) in our main hosting thread, but as I feel this is strongly relevant to the Persistent World community I decided to make this one here. It's a new model that we're testing, though we hope it will encourage growth in the community.
As many of you know the 17th Regiment of Foot has provided both gameserver and webhosting to the Mount & Blade community for the past few years. Over this timeframe we've provided our services to many happy customers, and in the past took an active part in the Persistent World community by hosting EU_Union. Today we'd like to announce something that will hopefully breathe new life in to Persistent World by allowing new communities to compete on equal ground with established titans. Should you purchase a 100+ slot server from ourselves to run a Persistent World community you can pay an additional monthly fee of €10 for access to a set of powerful scripts to enhance your experience and server functionality. This fee goes directly to the author of the scripts (DanyEle) whom will be actively listening to your feedback and bug reports, the most highly requested features will be added at the authors discretion. You will have full control over your servers scripts through a MySQL database, accessed through PHPMyAdmin. This means should you also acquire webhosting through us (discounted when purchased with a gameserver) you'll even be able to integrate the features in to your website.
3/6/12 month discounts can be applied and will be calculated by <base value> x 15/20/30% + (script fee x 15/20/30%). For example should you order a 200 slot server (€20) for 3 months - €60 x 0.85 = €51 + (€30 x 0.85) = €76.50
FEATURES;
Banking system
- Players can deposit gold in to a bank.
- You can set a daily withdrawal limit (can also be configured on a per-user basis, e.g for VIP users/donators).
- You can set a maximum cap on how much someone may store in their bank account (can also be configured on a per-user basis, e.g for VIP users/donators).
Gold, Item, Faction/Class, Items, Equipment, Hunger, Horse, Location and HP saving.
All players have a unique PIN, providing an authentication method for communities to manage the data through a custom website.
Player Score/Statistics Tracking - Kill/Death Ratio, Team-kills and hours played on the server.
Enhanced logs
- Items dropped/picked up/equipped/unequipped/wielded.
- Corpses looted
- Damage dealt to players by other players.
- Horses mounted/dismounted
- Bows shot/crossbows shot
- Damage dealt to walls
- Damage dealt to chests
- Damage dealt by horses to players, including the horse’s owner’s name
- Damage dealt by players to horses, including the horse’s owner’s name
- Content of money bags dropped on the ground both when dieing and when dropping them intentionally
- Content of money bags picked up
- Gold withdrawn from chests
Broadcast a customised M.O.T.D through the in-game chat channel (configured through strings.txt). This is typically more visible than the pop-up message.
Ability to disable spawning with default weapons (rusty sword, etc).
Player Housing - Player interacts with door prop and then grants them access should they have the relevant permission set in the database.
-Option to have privately owned property for donators, or businesses.
-Option to have publically purchasable property.
-Option to have a maximum period of time that a property may be owned before it expires and becomes purchasable by another player.
Combatlog Countermeasures
-When a player attacks another player, is attacked, or loots a corpse a timer will be initiated (can be defined in the database). If the player leaves during said timeframe they will drop their gear as if they died.
Persistent Item chests
In game chat commands system.
- /help: Get a full list of commands currently available
- /gold: Get the amount of gold in your bank account
- /date: Get the current CET date
- /time: Get the current CET time. M:H:S
- /get_withdrawal_limit: Get the daily withdrawal limit for your bank account
- /NSA: Get your current account status and important information such as deposit limit,withdrawal limit, current gold in bank, and GUID. All the data that could be stolen by NSA.
- /house: If the user is the owner of a house, it displays the house’s renewal date(if it has one), its cost and who the 10 available guest slots are occupied by
- /add_user_house: if the user owns a house, it allows to fill one of the 10 slots with a player’s GUID. First type the command, then the GUID, then the slot
- /remove_user_house: if the user currently owns a house, it allows to empty one of the 10 slots. First type the command, then the slot you want to empty.
- /GUID: Simply displays the current user’s GUID, which can used for gold transfer or being added to a property.
- /gg: Transfer an amount of gold to another player’s bank account. First type the command, then the gold amount, then the players’ GUID you want to send gold to.
- /lords: Outputs a list of all current faction lords, if available.
- /score: Shows your current kill/death ratio.
- /played_time: Shows how long you've been playing on the server.
- /scripts: Get information about the scripts.
Although the commands responses appear in local chat, all that is returned by these commands is only visible to the player who types the commands and not by the ones who are around him.
Admin Scalpel replenishes stock levels to 40
Admins can teleport players
- "Teleport to a player" can be used to teleport a player to you. "Teleport behind a player" can still be used to teleport to players.
This of course includes nameserver.
NOTE: Should you wish to use the scripts on multiple servers (including remote servers not hosted by us) it will be +€5 per server.
For a full list of our prices, please visit our Taleworlds thread, FSE thread, or our website.
This post has naturally been mirrored (to an extent) in our main hosting thread, but as I feel this is strongly relevant to the Persistent World community I decided to make this one here. It's a new model that we're testing, though we hope it will encourage growth in the community.