cmpxchg8b said:The game logic is single-threaded, there is no "at the same time".
Then I don´t know why they get confused then, like pos variables.
Before, with my grenade script, if I use all the time the same position it gets buggy.
BTW, If I copy the original position to a strange position, from pos0 to pos4, now it works. Why?
Same with spawns, and other things.