I know its complicated but is it possible to create a battle between two customized troops on campaign or custom battle mod?

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I want to record a video regarding my story concept. This battle must be in ancient times and the soldiers must be naked and holding a ancient weapon.

I want to customize the enemy's troop and mine.

Is it possible?

Thank you.
 
I want to record a video regarding my story concept. This battle must be in ancient times and the soldiers must be naked and holding a ancient weapon.

I want to customize the enemy's troop and mine.

Is it possible?

Thank you.
AFAIK custom troops are only loaded when the campaign is loaded. There is an enhanced custom test mod that requires you to load the campaign and then allows you the escape into a custom battle, but I don’t know if it is compatible with current versions of the game as it hasn’t been upgraded for some time. You’ll find that mod in this link https://www.nexusmods.com/mountandblade2bannerlord/mods/2 and that page includes a link to the mod’s source code if it needs updating.
PS you could always revert your version of Bannerlord temporarily to use the mod for a specific purpose, if upgrading is too much work.
 
AFAIK custom troops are only loaded when the campaign is loaded. There is an enhanced custom test mod that requires you to load the campaign and then allows you the escape into a custom battle, but I don’t know if it is compatible with current versions of the game as it hasn’t been upgraded for some time. You’ll find that mod in this link https://www.nexusmods.com/mountandblade2bannerlord/mods/2 and that page includes a link to the mod’s source code if it needs updating.
PS you could always revert your version of Bannerlord temporarily to use the mod for a specific purpose, if upgrading is too much work.
yeah okay but is it possible to customize enemy's troop?
 
BTW I've tried that mod with its other versions, but it keeps crashing.

this is my game's ver.

Screenshot-2024-03-11-1.png



Screenshot-2024-03-11-2.png

The mod I used is > https://www.nexusmods.com/mountandblade2bannerlord/mods/2?tab=files&file_id=29433
 
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Congratulations. The mod doesn’t customise troops itself. It allows you to load an active mod’s custom troops into Custom Battle rather than being stuck with using vanilla troops in custom battle.
If you need to customise your own troops you could try using this mod https://www.nexusmods.com/mountandblade2bannerlord/mods/3164?tab=description
Thanks for your all responds.

I've managed to do whatever I want. But one more thing. I want to customize their physical appearance. When I try it, there are empire's default faces. I press N button and I open encyclopedia, I chose my custom unit, double click and chose edit appearance (via characterreload mod). I change my units appearance but when I click ''done'' button it crashes.
Do you know a way how to figure it out ?

Thank you.
 
Thanks for your all responds.

I've managed to do whatever I want. But one more thing. I want to customize their physical appearance. When I try it, there are empire's default faces. I press N button and I open encyclopedia, I chose my custom unit, double click and chose edit appearance (via characterreload mod). I change my units appearance but when I click ''done'' button it crashes.
Do you know a way how to figure it out ?

Thank you.
Troop faces are randomly generated within a set range of 128 hex face/body codes used by the character generator. You’d need to alter the face ranges set for those troops. This link provides more detail https://docs.bannerlordmodding.lt/modding/character_customization/
 
I checked your link but I couldnt understand the way to make it. I just downloaded a excel file, there are a lot of codes numbers. I know these numbers are about the customization but I still dont know how to change and use these codes.
 
I checked your link but I couldnt understand the way to make it. I just downloaded an excel file, there are a lot of codes numbers. I know these numbers are about the customization but I still dont know how to change and use these codes.
It’s very simple comparison. Two 128 digit faces codes to the left which are then split into 128 individual digit columns on the right, so any differences between the top and bottom codes are flagged by 1s underneath the right hand columns.
Just intended for copy pasting a face code from the character generator on the left. Changing one thing only in the character generator, cutting and pasting it underneath the first face code, so the digits changed by that attribute are flagged.
 
I couldn't change the skin because I couldn't see the skin codes.
It’s very simple comparison. Two 128 digit faces codes to the left which are then split into 128 individual digit columns on the right, so any differences between the top and bottom codes are flagged by 1s underneath the right hand columns.
Just intended for copy pasting a face code from the character generator on the left. Changing one thing only in the character generator, cutting and pasting it underneath the first face code, so the digits changed by that attribute are flagged.

I copied pasted from character creator page and its done. BUT I am using the "custom troop mod" and when I edit the xml fie of this mod, All units change. If you know this mod, is it possible customize each of the custom units by using character creator page codes. Otherwise, I can only copy native cultures' faces.
 
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I couldn't change the skin because I couldn't see the skin codes.


I copied pasted from character creator page and its done. BUT I am using the "custom troop mod" and when I edit the xml fie of this mod, All units change. If you know this mod, is it possible customize each of the custom units by using character creator page codes. Otherwise, I can only copy native cultures' faces.
I solved that problem too. For now there is tattoo on some of my troop's faces but I want all of them have same the tattoo. Is it possible?

Moreover every soldier's face is the same. There are no variations among them. Is it possible to make them different from each other.

Hereis the edit file's codes


<?xml version="1.0" encoding="utf-8"?>
<BodyProperties>
<BodyProperty id="fighter_custom">
<BodyPropertiesMin version="4"
age="7.63"
weight="0.4015"
build="0.2401"
key="003F80034DCC2A43AE869E2488818876C3A29C887E6B83839766E479BB89B6456756909A0958B979867B88569C35BCBB0000000000000099000000001B287040" />
<BodyPropertiesMax version="4"
age="87.44"
weight="0.3915"
build="0.5534"
key="003F80034DCC2A43AE869E2488818876C3A29C887E6B83839766E479BB89B6456756909A0958B979867B88569C35BCBB0000000000000099000000001B287040" />
</BodyProperty>
<BodyProperty id="villager_custom">
<BodyPropertiesMin version="4"
age="25.57"
weight="0.3164"
build="0.2485"
key="003F3C0D83CC1A5975A18852559285AD4DB5356B7A6F6745756965B4E51F97B8A679F078045B1B9596FA5BA88885A89500000000000000740000000064883040" />
<BodyPropertiesMax version="4"
age="69.94"
weight="0.9923"
build="0.5807"
key="003F3C0D83CC1A5975A18852559285AD4DB5356B7A6F6745756965B4E51F97B8A679F078045B1B9596FA5BA88885A89500000000000000740000000064883040" />
</BodyProperty>
<BodyProperty id="townsman_custom">
<BodyPropertiesMin version="4"
age="25.57"
weight="0.3164"
build="0.2485"
key="001EAC0200FC38C3363C9799A587C8C943A9A67A12851E8B86B4C57A4977356B3CA6503506B7D7A9A9492ECC7C45797C0000000000000036000000003EC80040" />
<BodyPropertiesMax version="4"
age="69.94"
weight="0.9923"
build="0.7052"
key="001EAC0200FC38C3363C9799A587C8C943A9A67A12851E8B86B4C57A4977356B3CA6503506B7D7A9A9492ECC7C45797C0000000000000036000000003EC80040" />
</BodyProperty>
</BodyProperties>
 
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I solved that problem too. For now there is tattoo on some of my troop's faces but I want all of them have same the tattoo. Is it possible?

Moreover every soldier's face is the same. There are no variations among them. Is it possible to make them different from each other.

Hereis the edit file's codes


<?xml version="1.0" encoding="utf-8"?>
<BodyProperties>
<BodyProperty id="fighter_custom">
<BodyPropertiesMin version="4"
age="7.63"
weight="0.4015"
build="0.2401"
key="003F80034DCC2A43AE869E2488818876C3A29C887E6B83839766E479BB89B6456756909A0958B979867B88569C35BCBB0000000000000099000000001B287040" />
<BodyPropertiesMax version="4"
age="87.44"
weight="0.3915"
build="0.5534"
key="003F80034DCC2A43AE869E2488818876C3A29C887E6B83839766E479BB89B6456756909A0958B979867B88569C35BCBB0000000000000099000000001B287040" />
</BodyProperty>
<BodyProperty id="villager_custom">
<BodyPropertiesMin version="4"
age="25.57"
weight="0.3164"
build="0.2485"
key="003F3C0D83CC1A5975A18852559285AD4DB5356B7A6F6745756965B4E51F97B8A679F078045B1B9596FA5BA88885A89500000000000000740000000064883040" />
<BodyPropertiesMax version="4"
age="69.94"
weight="0.9923"
build="0.5807"
key="003F3C0D83CC1A5975A18852559285AD4DB5356B7A6F6745756965B4E51F97B8A679F078045B1B9596FA5BA88885A89500000000000000740000000064883040" />
</BodyProperty>
<BodyProperty id="townsman_custom">
<BodyPropertiesMin version="4"
age="25.57"
weight="0.3164"
build="0.2485"
key="001EAC0200FC38C3363C9799A587C8C943A9A67A12851E8B86B4C57A4977356B3CA6503506B7D7A9A9492ECC7C45797C0000000000000036000000003EC80040" />
<BodyPropertiesMax version="4"
age="69.94"
weight="0.9923"
build="0.7052"
key="001EAC0200FC38C3363C9799A587C8C943A9A67A12851E8B86B4C57A4977356B3CA6503506B7D7A9A9492ECC7C45797C0000000000000036000000003EC80040" />
</BodyProperty>
</BodyProperties>
If you look at Native skins.xml its tattoo_materials is set with zero_probability="85" giving a low likelihood of them appearing. For a personal mod, I created a new Pict race and reset the zero_probability="1" so they all get my custom face tattoos. Creating a new race is probably overkill, but changing the zero_probability for humans affects all factions/troops, not just those you intended. So, I've not experimented with trying to force the issue via face codes, but I suspect that random ranges will be influenced by that overall zero_probability, whereas hopefully specific facecodes won't. Still, who wants all their troops to wear the same faces?
PS the main reason I created a new race was to give my picts a new tattooed body (only one version possible) to go with their range of wode face tattoos.
 
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I solved that problem too. For now there is tattoo on some of my troop's faces but I want all of them have same the tattoo. Is it possible?

If you look at Native skins.xml its tattoo_materials is set with zero_probability="85" giving a low likelihood of them appearing. For a personal mod, I created a new Pict race and reset the zero_probability="1" so they all get my custom face tattoos. Creating a new race is probably overkill, but changing the zero_probability for humans affects all factions/troops, not just those you intended. So, I've not experimented with trying to force the issue via face codes, but I suspect that random ranges will be influenced by that overall zero_probability, whereas hopefully specific facecodes won't. Still, who wants all their troops to wear the same faces?
PS the main reason I created a new race was to give my picts a new tattooed body (only one version possible) to go with their range of wode face tattoos.
Yeah but their faces are all the same. There aren't any variations
 
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