When you sieged wooden castle, If You were accompanied by about 100 archers, You used fire arrow, You will understand Fire arrow is not only eyecandy. And you should see this video.timedanze said:I played it only 1 time... after I played russian "13th century mod" ...
this mod also has potential... but fire arrows are only optical... they do not more damage than normal ones...
rucchi said:You will see when player is on fire, player get burned.
Achilles_ said:rucchi said:You will see when player is on fire, player get burned.
Im assuming that does damage to the enemy?
Achilles_ said:well it should..dont roll your eyes at me sucka... maybe instead of being a punk about it you could say hey...yea that would be more realistic...or yea good idea...instead of well....being you.
Gordulan said:about 65% of my m&b time, heavily modified though, managed to modify the banners a little (no more unsightly back banners on troops). Also ****ed about with the items editor to make throwing banners and other more fun weapons. (gives a great satisfaction to see your banner in a corpse + it looks badass)
I'll have to say, the fire arrow is barely noticeable with the huge gameplay changes this mod has brought, it has given me a reason to not even touch native ever again.
Gordulan said:will do once i'm done with the changes, i'll most likely work with the troop trees as well plus add a few new items to it in a while. right now i'm experimenting with the damage i should have for the extra throwing items and changing the companion starting equip. Also going to up the companion stats and proficiencies so they won't be useless on the battlefield once you get them.
(nizar has now khergit guard armour & boots (the golden armour), a scimitar, and a throwing scimitar with 5 charges (testing the throwing axe anim and comparing it to the javelin one. the throwing axe one looks better)