Gekokujo: FAQ, Wiki, and Quick Help

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Articulo34 said:
Sounds like you are trying to install 3.1. In that case you must extract it over a previous (clean, no submods) 3.0.

Do i have to delete 3.0 rar file ? cus i still have that on my pc
 
I have a very noob question right now and I'm sorry for it.

Where do I find my Right To Rule? thought it would be immediately at the reports, nope; checked the character report, nope; checked every option in reports, ye- nope.
 
Follow the example of Ieyasu. He had no rights to rule at all, moreover - he even killed son of his master. Just humble yourself and live with it)
 
Hasegawa-San...
0UY7N.jpg

But seriously though, my question's not really about that alone. I was proposing to this claimant I installed (Lady Yamanouchi/Lady Aya) and she said

'... in the eyes of the people you do not have sufficient legitimacy as a potential co-ruler. Marrying you would undermine my own power.'

'Woman, I literally made you queen, I went against great odds to put you in front of me (usually 5 clans at once). You're basically my *****!'

Ofcoursethatlastoneneverhappenedhahahahalol  :iamamoron:

Anyway, yeah, by 'sufficient legitimacy' I was guessing it's right to rule. But I don't get it, I've called for so many peace treaties with other clans while I was fighting the Uesugi (of course I noticed no 'You're Right To Rule increased, etc.').
 
Just send your companions out on their quests like you would in regular M&B Warband. By the time they each do their "spread the word" thing you will have enough right to rule for the marriage.
 
Oh my, after my third companion the Right to Rule counter popped up in the character report.

What's confusing is that my RtR is at 9, which meant that I had none before using my companions. It confuses me since I brokered a lot of peace treaties while I was leading a claimant rebellion. Does this mean we don't get RtR anymore while we're vassals, because even now while I'm a vassal to the Lord I installed, I get no RtR :sad:

Oh btw, this character was an import (from lvl 1 to lvl 15) if it's important.
 
As far as I know you do in fact NOT get any RTR from these things if you are a vassal. Only if you are the actual Great Lord. The only way to get RTR as a vassal is to keep sending your companions out.
 
Download vanilla Gekokujo, copy all files from "sounds" that begin with -
woman_fall...
woman_hit...
woman_yell...
and put them into "sounds" folder of mod you use. You may also find these files in C:\Program Files (x86)\Mount&Blade - Warband\Sounds. That will change voices of all npc women and your female character too.
 
Playing Sugoruko right now. While I do appreciate all the changes (a bit hard to aim with the new bow animation, specially as the crosshair is always off), it kinda threw me off a bit regarding early game. You see, I usually get a truckload of gunners and loot bandits wherever I can, which is a lot of fun, as gunners are pretty nice to use.

However, on this sub-mode, their reload times are a tad bit too high. What was the thought behind that? Gunners really didn't outshine archers (least for ashigaru ones) because on hatamoto level, archers are vastly superior, having the same range, about as much power, and being significantly faster. So what was the intent behind making guns that slow? To take away the viability of amassing gunners, rather making them into some sort of support unit?
 
The idea was to concentrate as much gunners as you can and command to shoot and reload by yourself(like Nobunaga)))). If so, they are still mortally dangerous. The thing, when gun is as strong as bow, and also has fast reload time - makes it useless for player. So, probably, such way of rebalanse makes guns dangerous and also with weak points.
 
RodriguesSting said:
However, on this sub-mode, their reload times are a tad bit too high. What was the thought behind that? Gunners really didn't outshine archers (least for ashigaru ones) because on hatamoto level, archers are vastly superior, having the same range, about as much power, and being significantly faster. So what was the intent behind making guns that slow? To take away the viability of amassing gunners, rather making them into some sort of support unit?
Hasegawa_Taizou said:
The idea was to concentrate as much gunners as you can and command to shoot and reload by yourself(like Nobunaga)))). If so, they are still mortally dangerous. The thing, when gun is as strong as bow, and also has fast reload time - makes it useless for player. So, probably, such way of rebalanse makes guns dangerous and also with weak points.
There was quite the debate about the reloading speed a long time ago, some people wanted fast reloads so archers would have no reason to exist anymore, some wanted realistic reload times.
I remember posting a video where reenactors who were fully dressed in samurai armor were demonstrating how samurai used guns.
They were quite fast, the fastest could (re)load and shoot in about 20 to 25 seconds if I recall correctly, these guys used actual antiques and they do these kinds of demonstrations quite often.
 
As far as I know, on vanilla Gekokujo, guns never really toke over bows, at least regarding samurai. A master archer is FAR more dangerous than a master gunner, and a hatamoto archer can more or less singlehandedly screw an entire battle line. Guns were just more popular regarding ashigaru, as the fixed damage and range made them preferable to bows, that did little damage on armored opponents.

... although by firsthand experience, I can say that, at least on this sub-mod, ashigaru arrows HURT, even with hatamoto armor.

Edit: Browsing on the wiki, I found this

"Chosokabe - Master archer clan, allows promotion of samurai guard, employs good samurai guard, excellent ashigaru archer and samurai archer in this region. Elite Chosokabe Skirmisher are almost as good as Hatamoto Archer but cost efficient."

Does that mean that there are further specialization other than the elite skirmisher and stuff like that? As in, are the Chokosabe Elite Skirmisher better than any other faction's?
 
Well it varies between factions, like chosokabe clan have access to elite ashigaru skirmisher but not elite spearman. Also if you look
at the unit's proficiency, you may notice that for example chosokabe elite skirmisher have around 200 archery points
while firearms are only 100 points. The same goes for example oda elite skirmisher, (if it exists, i forgot)
who probably have 200 firearm points, but 100 archery points.
 
I thought there was no significant differences between troops, with the only differential being the available elite ashigaru and hatamoto. The only "soft" (aka not clearly visible, unlike unit rank) difference I was aware of was regarding the ashigaru skirmisher tree and possibly the samurai skirmishers too, as some clans are configured to field more gunners than archers and vice-versa, so their skirmishers being more skilled with either weapon would make sense.

Now, I would like to bring attention to this:

Satomi - Well balanced army, employs excellent ashigaru skirmisher, cavalry and samurai guard. Elite Satomi Skirmisher like most other ashigaru skirmisher with specialised in bows are cost efficient and very effective archers in the game. The Satomi lacks elite spearman but it is not a problem since the veteran spearman performs almost the same as the elite spearman. Other than the peasant archers, they are supported by superior cavalries to run down the battlefield and samurai guards to engage in melee. It is probably the most popular clan to recruit from if you want the best out of everything.

Does that mean the Satomi Elite Skirmisher have better bows than other Elite Skirmishers in the game? Do some faction units have considerably better equipment than their counterparts of other clans? I would be very interested to know.

Finally, there are also those differences regarding melee units? And more specifically, which clan fields the best ashigaru spearmen?

Edit: I just learned that the game randomizes units' stats and skills over a base on start up. So wouldn't that mean "X clan's Y better than Z clan's Y" might just be a case of specific randomization, and will not be true on other game? Also further file inspection shows that, at least regarding Elite Spearmen and their proficiencies, they all have the exact same levels. Bear in mind, I am playing Sugoroku.
 
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