I thought I read somewhere that the arena strength requirement was fixed for 1.0?
toughlove, I think the idea is that you sometimes spawn with equipment that you don't meet the strength requirements for.
Anyway, a few bugs in 1.0 that I found, here.
The Mod Options menu has two options for Lords returning from exile, which means that all the other options below that one are misaligned. It doesn't seem to affect options so long as you take the extra into account - I've only tried with Enable Fog of War. I'm not sure how the Lords returning from exile option behaves.
The sailing on land bug still exists. I did notice that disembarking no longer requires a prompt - thanks for that, Cozur. It really makes travel smoother.
Asking someone for a lord's location seems to give some weird text appended to the lords' names.
While training peasants against a bandit attack, I spawned with my regular armor - the weapon was appropriate, though.
Arnald: I've seen what you mean regarding fixed paths for sea travel. There are plenty of spots where the sea just doesn't seem to let you want to go - while some areas like this might be nice, to simulate rough seas, the overabundance of such a thing makes it somewhat clunky. I don't know what you mean by slow speed though, the speed works perfectly fine in my game. Pathing seems decent too, although I haven't tried Essos yet.
toughlove, I think the idea is that you sometimes spawn with equipment that you don't meet the strength requirements for.
Anyway, a few bugs in 1.0 that I found, here.
The Mod Options menu has two options for Lords returning from exile, which means that all the other options below that one are misaligned. It doesn't seem to affect options so long as you take the extra into account - I've only tried with Enable Fog of War. I'm not sure how the Lords returning from exile option behaves.
The sailing on land bug still exists. I did notice that disembarking no longer requires a prompt - thanks for that, Cozur. It really makes travel smoother.
Asking someone for a lord's location seems to give some weird text appended to the lords' names.
While training peasants against a bandit attack, I spawned with my regular armor - the weapon was appropriate, though.
Arnald: I've seen what you mean regarding fixed paths for sea travel. There are plenty of spots where the sea just doesn't seem to let you want to go - while some areas like this might be nice, to simulate rough seas, the overabundance of such a thing makes it somewhat clunky. I don't know what you mean by slow speed though, the speed works perfectly fine in my game. Pathing seems decent too, although I haven't tried Essos yet.