Just to be clear i love this game and think it's one of the best games out there, but i just can't understand how is money and diplomacy works in this game.
Here some crazy examples:
1. Caravans are absolutely useless. They provide tiny passive income for a Massive initial cost and require companion to oversee. Once you are at war it's really only a matter of time before they are taken over and your money is just gone. Please let us know what in game use are they except loosing money and getting companions captured.
(also on the side not why can't I ransom my companions from a ransom broker? The option exists but doesn't seem work at all) This a known bug? I think i saw a thread about this in 2020...
2. Prisoners are worth almost nothing. Nobles, are willing to pay a couple of thousand but I just had a ransom request for a King of Vlandia that offered me 0$ ! don't know who should be more insulted me or the king! I mean historically "a King's Ransom" was always crazy money, And in some previous Mount and blade games it was actually a sizeable chunk of cash. Kingdom should go to debt or something but pay a reasonable ransom for a king or they should offer fiefs (on a side note the fact that I had a ton of their nobles and their king! in my dungeon in no way seems to reduce the daily tribute I have to pay for a peace).
3. (the "good" stuff) Now.. I have a tiny clan with a war on me. They are not significant, have 5000 gold to their name no settlements and they are all in my dungeon. I come down to talk to them offering peace.... They demand 130 000 gold!!! In WHAT UNIVERSE IS THIS OK!!? How? Why ? (I tried it with several clans and they ALL demand over 100 000 for peace while being poor as church rats and sitting in my dungeon. (OK I can understand some die hard with a grudge might refuse. But 5-6 clans?? They are even at war with me only because I destroyed the last settlement of the faction they were vassals/mercenaries of) This is beyond unreasonable.
4. (Almost better) I convince another tiny clan (no fiefs or anything of value) to "switch sides" he wants compensation even though his "Lord" has one settlement left. Reasonable... But. he wants 500 000!!! This is more money the empire probably has in their coffers combined! Again i tried with 3-4 clans same price. Where did he even came up with such number i bet they can't even count that much! This is not OK, this is not reasonable.
5. The only "good" income there is is blacksmithing. Its' a bit of a cheese but at least it gives you a possibility of not being ultra poor. This is not for devs to nerf blacksmiths to the ground. But please provide alternatives.
Conclusion: Please make diplomacy at least a little bit more reasonable. 500 K gold for tiny clan is NOT OK, 100K for peace with tiny clan is not OK, 0$ !!! for a "king's ransom" is not OK.
Historically ransom payments were pretty much the only way a "no name" mercenaries could make significant money. (that or looting cities) Make the payout for ransoms especially for nobles reasonable, and Kings should be ALOT... Richard the Lionhart was ransomed for 150 000 silver (that basically two to three times the annual income for the English Crown.)
Here some crazy examples:
1. Caravans are absolutely useless. They provide tiny passive income for a Massive initial cost and require companion to oversee. Once you are at war it's really only a matter of time before they are taken over and your money is just gone. Please let us know what in game use are they except loosing money and getting companions captured.
(also on the side not why can't I ransom my companions from a ransom broker? The option exists but doesn't seem work at all) This a known bug? I think i saw a thread about this in 2020...
2. Prisoners are worth almost nothing. Nobles, are willing to pay a couple of thousand but I just had a ransom request for a King of Vlandia that offered me 0$ ! don't know who should be more insulted me or the king! I mean historically "a King's Ransom" was always crazy money, And in some previous Mount and blade games it was actually a sizeable chunk of cash. Kingdom should go to debt or something but pay a reasonable ransom for a king or they should offer fiefs (on a side note the fact that I had a ton of their nobles and their king! in my dungeon in no way seems to reduce the daily tribute I have to pay for a peace).
3. (the "good" stuff) Now.. I have a tiny clan with a war on me. They are not significant, have 5000 gold to their name no settlements and they are all in my dungeon. I come down to talk to them offering peace.... They demand 130 000 gold!!! In WHAT UNIVERSE IS THIS OK!!? How? Why ? (I tried it with several clans and they ALL demand over 100 000 for peace while being poor as church rats and sitting in my dungeon. (OK I can understand some die hard with a grudge might refuse. But 5-6 clans?? They are even at war with me only because I destroyed the last settlement of the faction they were vassals/mercenaries of) This is beyond unreasonable.
4. (Almost better) I convince another tiny clan (no fiefs or anything of value) to "switch sides" he wants compensation even though his "Lord" has one settlement left. Reasonable... But. he wants 500 000!!! This is more money the empire probably has in their coffers combined! Again i tried with 3-4 clans same price. Where did he even came up with such number i bet they can't even count that much! This is not OK, this is not reasonable.
5. The only "good" income there is is blacksmithing. Its' a bit of a cheese but at least it gives you a possibility of not being ultra poor. This is not for devs to nerf blacksmiths to the ground. But please provide alternatives.
Conclusion: Please make diplomacy at least a little bit more reasonable. 500 K gold for tiny clan is NOT OK, 100K for peace with tiny clan is not OK, 0$ !!! for a "king's ransom" is not OK.
Historically ransom payments were pretty much the only way a "no name" mercenaries could make significant money. (that or looting cities) Make the payout for ransoms especially for nobles reasonable, and Kings should be ALOT... Richard the Lionhart was ransomed for 150 000 silver (that basically two to three times the annual income for the English Crown.)