This time I looked at the faction less troops (mercs and militia). Overall, the whole thing makes much more sense than before and most stuff seems fine I did find some things though:
Cavalry.
1. Shield maidens: a little too strong. Slightly better equipment that merc cav all round (minus the lance), better stats, skills and weapon proficiency. The lance is just not worth that much.
2. Caravan guards: currently a complete waste of money. Not only do they cost 50% more than manhunters, they are would lose to them 1-on-1. The patchnotes say they should be light skirmish cav, but since they just have lances (very bad ones) and swords, they just charge in like wannabe swadian knights and die to looters. One way to fix them would be take away their lances (which do very little in their hands anyway) and replace with hunting/light crossbows. That way they be actually skirmishing like Rhodock cav and not just instantly die. Plus a light crossbow is a more logical weapon for militia cav than a lance.
Infantry.
1. Zweihander: a little too expensive to be actually used. Almost double the price of swordsman from which he is promoted and 4 times the cost of top peasant infantry like varangian guards. That a little too much.
Cavalry.
1. Shield maidens: a little too strong. Slightly better equipment that merc cav all round (minus the lance), better stats, skills and weapon proficiency. The lance is just not worth that much.
2. Caravan guards: currently a complete waste of money. Not only do they cost 50% more than manhunters, they are would lose to them 1-on-1. The patchnotes say they should be light skirmish cav, but since they just have lances (very bad ones) and swords, they just charge in like wannabe swadian knights and die to looters. One way to fix them would be take away their lances (which do very little in their hands anyway) and replace with hunting/light crossbows. That way they be actually skirmishing like Rhodock cav and not just instantly die. Plus a light crossbow is a more logical weapon for militia cav than a lance.
Infantry.
1. Zweihander: a little too expensive to be actually used. Almost double the price of swordsman from which he is promoted and 4 times the cost of top peasant infantry like varangian guards. That a little too much.