winrehs007
Knight
Seek n Destroy said:We restarted the mod from scratch and you will not have this problems in the incoming version. Just be patient.
Looking forward to it.
Seek n Destroy said:We restarted the mod from scratch and you will not have this problems in the incoming version. Just be patient.
Seek n Destroy said:check_engine,
1- The spatha is indeed my mistake, I mixed a bit the flags and forgot to fix it.
2- The gladius will be kept as it is for now, if it doesn't suit you try using an one handed axe. Still you can attack right and left with it. Maybe I'll bother reverse to native settings for the haters or maybe not, only time will tell.
Dan11311,
Bugged formations? Ally don't join?
First check if you started the mod with WSE, you may use the battle sizer program from Janus if your pc can handle it and the main problem seems to be the fact that formations don't react well if you have too many troops in it. Try to separate your troops in different groups or divide one group of troops in two with the option:
Manage split troops management (if I recall correctly)
Seek n Destroy said:In this particular case native formations would work although your formation might be very "long", I mean that they use less ranks but work with more troops.
I might look into it.