davemc1974 said:Strange - I seem to have a problem. the map banner and personal banner appear to be different.
I've had a little problem with your banners pack. I installed it with just the three lines in module.ini:
load_module_resource = std_banners
load_module_resource = std_banners_default
load_module_resource = std_flags_vertical
Everything fine, I load up, select my banner - I have the sword and wings on a green field. But, when I start the game and get sent to the main map, I get a different banner on the main map (a golden star pattern).
I thought I may have installed it incorrectly, so I re-read your instructions and realised I had not commented out the lines in module.ini. I therefore went to change the additional data in module.ini:
I try setting the # against these lines in module.ini:
#load_module_resource = banners
#load_module_resource = map_flags
#load_module_resource = map_flags_b
#load_module_resource = map_flags_c
#load_module_resource= map_flags_d
and when I do, I load up, start a new game, and I get a crash to desktop with "RGL ERROR":
get_object failed for mesh: map_flag_kingdom_a
Any advice? - please help?
realXavori said:davemc1974 said:Strange - I seem to have a problem. the map banner and personal banner appear to be different.
I've had a little problem with your banners pack. I installed it with just the three lines in module.ini:
load_module_resource = std_banners
load_module_resource = std_banners_default
load_module_resource = std_flags_vertical
Everything fine, I load up, select my banner - I have the sword and wings on a green field. But, when I start the game and get sent to the main map, I get a different banner on the main map (a golden star pattern).
I thought I may have installed it incorrectly, so I re-read your instructions and realised I had not commented out the lines in module.ini. I therefore went to change the additional data in module.ini:
I try setting the # against these lines in module.ini:
#load_module_resource = banners
#load_module_resource = map_flags
#load_module_resource = map_flags_b
#load_module_resource = map_flags_c
#load_module_resource= map_flags_d
and when I do, I load up, start a new game, and I get a crash to desktop with "RGL ERROR":
get_object failed for mesh: map_flag_kingdom_a
Any advice? - please help?
I'm having the exact same problem. The banners work fine in battle, but not on the map. If I comment out the lines as per the instructions, the game drops to that RGL error.
As this is a purely aesthetic thing the version shouldn't matter.ForceRecon569 said:i want to get the better banners mod two but its a older version can i download both?