Chel
Master Knight
Small mod changing the arena into a gunfight with modern weapons.
Update, version 6
- Made gear a little lighter to increase running speed
- Replaced sound for player being hit
version 6.1
- Replaced gunshot sound with Septa's version that is not as loud. Thank you Septa, hope you don't mind.
Update, version 5
- Rebalanced weapon stats
- Recolored the weapons, added about 4 new colored meshes
- Swapped some spawn points to more appropriate places
- Added new targeting reticule
- Added 4 new ammo boxes, will spawn with appropriate amounts of ammo for every weapon
Update,version 4 (thanks to Markus Antonius)
- Made the fights five vs six, the player's team always has five total.
- Added ramps to sniper towers
- More small adjustments to arena scene
Update, version 3 (start new game)
- Replaced one pistol with a sniper rifle
- Small adjustments to the arena scene
- Added sniper towers and spawn points to them
- Increased HP of AI fighters (start new game to get this)
- Increaed athletics of AI fighters and made armor a lot heavier (start new game to get this)
- Added thrust attack to knife, removed overhead swing
- Added guns and firearm skills to all Vaegir and Swadian units
Update, version 2
- Redone the arena to have more interesting placement of objects and spawn points. Much more fun now.
- Moved Zendar spawn closer to arena master.
- Added two new sounds, gunshot and player hit.
- 4 pistols
- 2 shotguns
- 2 sub-machineguns
- 2 bulletproof vests
- 1 helmet
Big thanks to luigi for his musket model and helmet.
Have fun!
https://www.mbrepository.com/file.php?cid=10&id=217
Moloh gave me the idea of a Vaegir vs Swadian counter-strike type fight and I put together this small arena mod to see how close to real guns M&B could get.
Update, version 6
- Made gear a little lighter to increase running speed
- Replaced sound for player being hit
version 6.1
- Replaced gunshot sound with Septa's version that is not as loud. Thank you Septa, hope you don't mind.
Update, version 5
- Rebalanced weapon stats
- Recolored the weapons, added about 4 new colored meshes
- Swapped some spawn points to more appropriate places
- Added new targeting reticule
- Added 4 new ammo boxes, will spawn with appropriate amounts of ammo for every weapon
Update,version 4 (thanks to Markus Antonius)
- Made the fights five vs six, the player's team always has five total.
- Added ramps to sniper towers
- More small adjustments to arena scene
Update, version 3 (start new game)
- Replaced one pistol with a sniper rifle
- Small adjustments to the arena scene
- Added sniper towers and spawn points to them
- Increased HP of AI fighters (start new game to get this)
- Increaed athletics of AI fighters and made armor a lot heavier (start new game to get this)
- Added thrust attack to knife, removed overhead swing
- Added guns and firearm skills to all Vaegir and Swadian units
Update, version 2
- Redone the arena to have more interesting placement of objects and spawn points. Much more fun now.
- Moved Zendar spawn closer to arena master.
- Added two new sounds, gunshot and player hit.
- 4 pistols
- 2 shotguns
- 2 sub-machineguns
- 2 bulletproof vests
- 1 helmet
Big thanks to luigi for his musket model and helmet.
Have fun!
https://www.mbrepository.com/file.php?cid=10&id=217
Moloh gave me the idea of a Vaegir vs Swadian counter-strike type fight and I put together this small arena mod to see how close to real guns M&B could get.