MP Medieval Age of Blades - AoE II based multiplayer mod

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Austupaio said:
I personally can't wait to see the Cavaliers, they were my favourite units in the game, I even refrained from upgrading to paladins because I thought the Cavaliers looked cooler.  :lol:

Important-ish question, will your include hand gunners?

I also really like the Cavaliers! Still I upgraded to Paladin to be able to survive  :wink:
They and some other AoE II troops have an armor showing the chest muscles. Mnb Native
doesn't have armors like that, but I'm sure someone did that before.

Referring to the hand gunners:
Albertus Magnus said:
Troops:
Barracks:
Militia--->Man-at-Arms--->Long Swordsman--->Two-handed Swordsman--->Champion
Spearman--->Pikeman--->Halberdier

Stable:
Scout Cavalry--->Light Cavalry--->Hussar
Knight--->Cavalier--->Paladin
(Camel--->Heavy Camel) probably not

Archery Range:
Archer--->Crossbowman--->Arbalest
Skirmisher--->Elite Skirmisher
Cavalry Archer--->Heavy Cavalry Archer
(Handcannoneer) probably not

Castle:
special culture units (not sure, which cultures will be in the game)
 
Ah, sorry about that Magnus, I must've missed it.

I'm not sure they're very important anyways, I rarely used them.
 
I surely am  :wink:
The scenes with the towncenter and houses are done,
the scenes with the lumber, gold and stone camp are done
and the scenes with the mill and fields are being worked on.
 
Nah mate, he's running around the forum's generally spamming bad language, because he had a mod idea, and then the erm, forumites, discussed it. In his thread. xD he didn't like that. Especially when they asked him if he could actually do anything. Idk, probably some foolish kid. anyway, your mod looks interesting, and incorporates some features i've been thinking about. although... I'm more interested in a functional economic system, with trade, tax, merchants, peddlers, fishermen (lots and lots of them it seems, every faction seems to have them), farmers, miners... but, It'd be cool to play AOE in this setting, I always did hate having to watch, and not getting down and involved. :grin: so lets wait and see.
 
Alright I read some other posts of zust502 to find out it was not directed to my mod  :wink:
(At least in Germany) most men celebrate a drinking-day today, so maybe that was part
of his spamming motivation too?!
You don't know how D.E.A.T.H got muted, do you?
 
No. But the alcohol doesn't explain why he spammed his own thread in a rage, then posted a link to porn in it.  :roll: idiot. ah well.
 
i think its best to just leave him alone for a while he did after all just get flamed by a couple of people for his idea not being historical i to would be annoyed if that happened to me
 
you could try to enrage me by posting bad thing about me and my mod, but...
no, better don't do  :wink: ...

back on topic:
Right now I'm working on the field scenes again.
 
I edited the armor of the militia, as I found out that he has those leather things
at his arms (sorry I don't know the correct word).
The screenshots are made in new scenes. The first one in the scene, where you
can build a mill and fields and the second one, where you can build houses next to
the towncenter. I guess you'll like it  :wink:

mb16.jpg


mb18g.jpg


edit: I will do some celtic painting on my living room wall and then go to bed. Good night everyone!
 
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