TitoWasFat
my names pablo i don't feel like speaking Spanish today
Kitfux said:Already reported, and confirmed as a bug.
Temporary workaround: Get you spotting skill up, then you get the option to ambush the ambushers with your whole outfit. No disappearing troops that way.
FWIW, I haven't seen this again after the first two times. Either I hallucinated the whole thing, or it stopped, because I can't reproduce it.UniversalWolf said:I've noticed a specific type of Confederates that spawn in groups of 15-20 in the big, empty plain between Mexico and Comanche land. These are mostly infantry with one or two mounted officers, yet they move so fast that they easily caught my group of three (Jill and Hank). All of us were mounted and my Trailblazing skill was 7, but we weren't fast enough to avoid them. Not sure whether or not that's intentional, but it's extremely deadly.
Kitfux said:Again back to the random(?) crashes. Scoured the taleworlds forums for possible solutions, tried anything (in)conceivable, no dice. Gave up on it and rolled up a new character, started soloing him, only fighting and using the town's shops: NO CRASHES
When starting to walk around towns/entering saloons/recruiting NPCs/doing quests it still worked for a while, but then again the CTDs started to occur. Something seem to prime those, and then something else triggering it. (When in CTD-mode, clicking on one of the trader options in the town menu CAN trigger a crash).
A new specimen of crash:
starting from a save next to Cottonwood (time is High Noon), running in a straight line to that town and starting to "walk around" causes a CTD after a few steps before I even reach the gate structure at the town entrance. Making a small detour before entering town - no crash