What? I'm talking about how another army joining your siege removes you from being the leader of that siege; ie. you can't stash trebuchets and 'load' them up all at once. You're forced into playing by the dumb AI 'scripted' sieges; all you can do is control your little merry band of archers as captain role only.
oh ya mean them joining in havent notice this problem at all never starte up a kingdom or had vassels. never had an army join in eather they mostly just stood there if i assuilted the rebel c.a.m.p or the city i was at war with. sturgia is the best faction to start a war with in my opinion due to how much cheese there terain hase. almost everywhere in there area ya can single handily kill of there entire army from a savespot.
So, abuse another player mechanic to overcome this 'issue' vs TW addressing properly?
its not like an abuse other then just using a different play style thats part of the game. the game hase lots of mechanics afther all this allows people to pick how to play. what the issue is with this is ya want it to work entirelly differerent deleting the other possability of playing. now what i am just suggesting is using another mechanic of the game that saver to use. if ya dont wanna use it fine but be prepared to take the loses for it.
Barely understand half of this. Again, complete player cheese mechanics; one could arguably solo whole armies 1v1000 as a HA doing those retreat cheeses. Why are you doing this anyways? Auto-battle as defender is weighted so heavily in your favour, you're more efficient just doing that. Defending castle with ~400 units, you can just auto-calc and beat attackers numbered in 1800+ (2 armies roughly).
i dislike the auto battle system alot i use it like 10-11 times to try it out with my army type omg i lost so much crap in all the try's it was so dumb how bad it was. a normal battle i would take like 1-5 loses. using the auto battle over half my crap kept getting killed. this was even if i would do nothing in battle i would take less loses then the auto battle system. could litterly half a 70to 30% army strenght and that auto battle system would screw me over again majorly. with that experience i always do normal battle's also very good way to level up fast. .
Half coherent, majority of defender catapults can't be targeted by archers anyways (TW intention to give defenders a better chance). All these are player abuse mechanics in spite of the games flaws; nothing special to it. We all can do it.
I'd rather the game be fixed properly where this isn't even a thing, or make it not even worth entertaining; except for individuals that love cheesing games.
the ai is able to target catapults during ya can only see them destroy them in active battle's if ya use the cheese mechanic to retreat to world map. dont do it when there at the stairs tho. the archers will then be somewhat in place not all so they wont or a couple could shoot first. now if ya retreat when there at the stairs to get up well... the lowest catapult i have seen with a 1000+ man battle was from the 4 starting catapults to 3. meaning with the cheesing i did they where able to destroy on while damaging all others somewhat.
and removing other game mechanics from the entire game because ya dont like them i am very against if.other playstyle's exist to be used. some can make it easy for the person or harder. like i dont like to lose man when i do an active siege so i stash the trebuchet if it was possible. same thing with ruining other army's i save before i start the siege. if an allyed army screw me up and it close i load go to a dif city or wait to smith or something else then when i see them go in battle. i screw them up. i wont care if they lose 5-10 lords because of screwing with my new town. just means my relationship go's up alot afther i saved them from the city afther capture. also the bonus army i get of them helps in keeping th garison save. because my medicine skills allows them to get mostly wounded so if there a crap ton of prisoners why not get some bennefits of it.
ya could use the same mechanics to protect against enemy army's game random on what they do afther all see a large army getting close to an active siege.
pick a couple of options
1. attack the city retreating everyone in battle so ya go solo.
2.prep the town/castle by destroying all archers,catapults,
3. get a small group of archers and check if there any spots like a broken towers or some hidden area they where can fire but wont get hit by catapults..notice that couple of town maps have broken tower that can be used like this.
4. go the hard route charge in and lose lots of man to take the city.
5.prep ya clan to use a big army to take the town
6. chicken out and run away from the siege
7.take the attack and get the risk of the city joining in.
8.cancel siege and attack the army this wont proc the city to jump out with the attack meaning easier battle.
ya coul always ofcourse try to trap all lords in a city make them starve then with there troops being wounded start a siege i also did that a couple of times. much harder to do with recent patch tho still funny when i had over 20 lords of sturgia in a city with them all having 1 party with the rest being wounded.still got that console save
anyway this is how my sieges normally go
build c.a.m.p cheese trebuchet in inventory build a ram or stairs while waiting for stuf to be finished to be used then wait for stuff to die on over map
start the siege of town. look around on player map if i need to retreat my entire army or if i can savespot them in somwhere.
jump in the city over a small wall section its a 50/50 if infantry already there or nothing is there. then look around town.
go up a wall start archery massacre.
then 2 things can happen 1 i run out of arrows and cant retock so i retreat to overworld and save to rejoin or,,,,
i keep killing everything with me able to restock on arrows then check scoreboard on archers if there non left. start phase 2.
retreat to map make a squad of companions. order them to the door on hold fire jump over the shield soldiers open the door move companions in fast close the doors. move the companions behind the army or a high ground move them in a line with a shield wall formation then fire at will!!. arrow rain to the enemy in the back. if i did not back of my army they wont turn around to block meaning they will get shot in the back.
this levels up companion archery,crossbow,atheltic,throwing skills very easily and i can level up melee skills with this also thats only if i equip them with a very long reaching weapon. and ofcoure if i spect them in melee. i rarely do that unless they alreay had some in there wating to gain xp in it i will keep them with archery mostly. this is a very effective to level up companions an player character absurbtly high like right now got a level 40 character with 490 days and 5 towns. all from rebel army with the 1000+ army cheese