CrypticConvict
Recruit

Summary: There is a patch note for 1.2.5 that states "Fixed a bug that prevented troops from detaching from their formations to siege engines and archer positions when the mission started." It seems this has had the opposite effect. Now every siege I participate in, the archers stay in their initial formations either in castle towers or on the ground behind the walls. I also create a new save for 1.2.5 and used cheats to start another siege, it also replicated the problem.
How to Reproduce: Enter a siege.
Have you used cheats and if so which: In my main save I did not. But in my extra save I spawned some troops
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: 3070 TI
GPU Driver Version: Current
CPU: Intel Core i7 9700K
RAM: 32.0 GB Dual-Channel
Motherboard: Gigabyte Technology Z390 Aorus Elite-CF
Storage Device (HDD/SSD): SSD
How to Reproduce: Enter a siege.
Have you used cheats and if so which: In my main save I did not. But in my extra save I spawned some troops
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: 3070 TI
GPU Driver Version: Current
CPU: Intel Core i7 9700K
RAM: 32.0 GB Dual-Channel
Motherboard: Gigabyte Technology Z390 Aorus Elite-CF
Storage Device (HDD/SSD): SSD