@ Murmillo182
well, actually the "shader setting" thing it's not just about the "shader field" in brfedit, be sure you also have appropriate setting both in the "Specular" field and the effect value(number) field.
btw, iron_shader_skin is cool for almost all armors.
also, since SantasHelper is gone for good, the link to his post about shader settings is no longer valid, so i will post here what i've still got from his original post.
[quote author=SantasHelper]body(skin) : agent_shader
LOD: agent_shader (it's faster)
clothing: skeleton_shader
horse wtout armor: skeleton_shader
horse with armor : iron_shader_skin
armor & clothing/leather mix: iron_shader_skin
full metal armor: iron_shader
full metal high end lod (lod 1) iron_shader
full metal weapon/shield : iron_shader
wood or leather AND iron: iron_shader_skin
specular vary. default is 160/500/500/500 for most native armors
but some (mail and plate) got different values (higher spec up to 1500 I thing, vary per model)
(but all costume sheets and horses use the default values I listed)
[/quote]