Author Topic: Giants versus Dwarves - v0.2 released  (Read 67029 times)

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WookieWarlord

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Giants versus Dwarves - v0.2 released
« on: October 02, 2009, 11:02:42 AM »
                                  GIANTS VS DWARVES BETA
please read this before you download! This is a beta version, there are many bugs and glitches, which you can report here on the thread, however please don't repeatedly post the same bugs!
I will attempt to fix the bugs as you post them.

This mod uses custom skeletons requiring the use of a custom data folder, THIS MOD MUST BE RUN USING THE IRONLAUNCHER INSIDE THE MOD FOLDER.

Repository Download


Enjoy.




TO FIX DATA FOLDER ISSUE:

Quote
1. Go to your MnB install directory. It will probably be something like c://program files//Mount&blade//
2. In here you will find Mount&Blade.exe, music, textures etc, also there will be a directory labelled 'data.'
3. Change data to something like orig_data.
4. In your GiantsVsDwarves directory there will also be a data directory. Check out your native module, there will not be a data directory in there so this is new.
5. Copy this data directory into the place you found the original data, the one you renamed to orig_data or somesuch.
6. Play GvD now, the skeletons should work
7. When you're done, re-name the new data to gvd_data and change the orig_data back to data.


Hi guys, i am working on a new mod (my first mod), its called Giants vs Dwarves, i have utilised the recently discovered ability to create custom skeleton sizes to create these troop trees:
                        GOOD
                       Dwarves:
                               Dwarf
Dwarven Warrior                 Dwarven Axe Thrower
Dwarven Veteran Warrior     Dwarven Veteran Axe Thrower
             
                        Humans
                  I can't remember (you will see)
       
                          Elves
                               Elf
                        Elven Archer
                    High Elf Spearman
                  High Elf Blademaster
         
                    EVIL
                       Giants
                            Ogre
Hill Giant Thug              Mountain Giant Grunt
Hill Giant Warrior           Mountain Giant Warrior

                  Horde
                   Troll Runt
       Troll Warrior   Minotaur Calf
       Troll Slayer     Minotaur Bull

                 Wizards (not individual faction)

                              Summoner
                  Conjuror              Necromancer
           Greater Conjuror          Palemaster
             
Giants are very strong and have high hit points, but are slow and easy to hit.
Dwarves are fast and hard to hit.
Elves are excellent archers, but a bit lacking in melee.
Trolls and Minotaurs are fearsome in close combat, and are larger than humans.                 

features:

Many New races
New music ( thanks to Sabaton and Oblivion :) ).
Better blood, and a lot more of it  :D .
Duel anyone you talk to (including your own troops).
Play as a human, elf or dwarf.
Lost artifacts to collect for each race.
Dark Elf/Dwarf mercenaries.
'More Metal Sounds'
.
Curtain of Fire magic system.
New map.
Kingdom Management system - Companions can create warbands.
Custom battle kit - create your own quick battles.
Build an outpost wherever you like.
gutefiutek's polished landscapes.
Lord and Realms siege pack.
Many more...

v0.1

v0.2
v0.3
anyway im posting here because my mod is very malleable at the moment and all suggestions are welcome.VIDEOS:
http://www.youtube.com/watch?v=lRFfYkL7bJU
http://www.youtube.com/watch?v=GSQa7yTo_Ic&NR=1
http://www.youtube.com/watch?v=m3ZM-rO8X9w
http://www.youtube.com/watch?v=F5ilRse-BoA
http://www.youtube.com/watch?v=zZQ4nJEyClo


Thanks for looking guys,WookieWarlord.

CREDITS:
WookieWarlord - creator
Highelf - letting me use his fantasy mod resources
Mirathei - Magic system
Mayhem - A new map
hessuu - Recruiter kit
Lumos - Outpost kit
NICK.ALTMAN+team - Lord and Realms siege pack
-IYI-O-R-T - Assorted models and textures
mtarini - made editing skeleton size possible
cdvader - made a tutorial on skeleton modification
Beserker Pride - helped me with skeletons, scripts, diplomacy
Swyter - IronLauncher
Taleworlds - creating mount and blade
Everyone who plays this mod - thank you!
« Last Edit: February 02, 2010, 06:38:05 AM by WookieWarlord »

Roy The Footman

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Re: Giants versus Dwarves
« Reply #1 on: October 02, 2009, 11:04:05 AM »
Ha might be fun to play. Could make the dwarves a little smaller tho , looks good so far. Keep up the goodwork
The Stud Prodigy

WookieWarlord

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Re: Giants versus Dwarves
« Reply #2 on: October 02, 2009, 11:07:17 AM »
thanks, im new to modding mount and blade, but ill give it my best shot  :mrgreen:

Roy The Footman

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Re: Giants versus Dwarves
« Reply #3 on: October 02, 2009, 11:16:45 AM »
thanks, im new to modding mount and blade, but ill give it my best shot  :mrgreen:

Hey atleast you got the whole skeleton sizing down pat. I havent given it a go yet tho. But yeah if you need help with anything just ask
The Stud Prodigy

Someone_forgotten

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Re: Giants versus Dwarves
« Reply #4 on: October 02, 2009, 11:20:35 AM »
nice job there:D

Adorno

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Re: Giants versus Dwarves
« Reply #5 on: October 02, 2009, 11:21:29 AM »
I suppose it had to come  :P

Sounds like fun. But I don't see why you can't have a few more factions - like, ogres, giants, dwarfs, trolls etc.

zalmoxis

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Re: Giants versus Dwarves
« Reply #6 on: October 02, 2009, 11:41:35 AM »
I suppose it had to come  :P

Sounds like fun. But I don't see why you can't have a few more factions - like, ogres, giants, dwarfs, trolls etc.

couldn't agree more...add more diversity

Riro

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Re: Giants versus Dwarves
« Reply #7 on: October 02, 2009, 01:34:15 PM »
Looking good so far XD never seen something that big in mab......how will you make castle sieging lol? XD

Filippus

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Re: Giants versus Dwarves
« Reply #8 on: October 02, 2009, 02:24:03 PM »
Will be cool if you have time and patience to do it. I can help if i can. I mean, i cant script ANYTHING but i can do something easy, like planing villages or something.

cdvader

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Re: Giants versus Dwarves
« Reply #9 on: October 02, 2009, 02:29:01 PM »
Can't wait for this to come out ... sounds too epic!

Lord Yung

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Re: Giants versus Dwarves
« Reply #10 on: October 02, 2009, 02:30:27 PM »
Seems like a fun idea, with a little work could be great mod!
We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing

D'Sparil

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Re: Giants versus Dwarves
« Reply #11 on: October 02, 2009, 04:04:59 PM »
Sounds interesting, with little effort you could use the resources of Highelf's old Fantasy mod to add orcs; dwarves could look broader by using bulky armor and big weapons.
I see potential for a fun high-fantasy mod on this one.

Riro

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Re: Giants versus Dwarves
« Reply #12 on: October 02, 2009, 08:35:11 PM »
Would it be possible to be a giant? it can be fun just jumping over the walls of castles in sieges XD

Queen Pinky

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Re: Giants versus Dwarves
« Reply #13 on: October 02, 2009, 08:37:45 PM »
That's a thought. Do giants jump higher than normal humans?

Riro

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Re: Giants versus Dwarves
« Reply #14 on: October 02, 2009, 08:39:41 PM »
Also....will there be a giant horses?