Crazy Llandy Theory #1 - Weresistance
‘Kay, so my first crazy theory hinged on one fact which I believed to be true (that a scum could only kill somebody who was in the same Room as them at night). I understand, however, that I may have completely misinterpreted Adaham’s opening post. If that is the case, then my theory is (mostly) no longer relevant.
For my theory to work, I was operating under the assumption that we have a single pack (and maybe one converter scum, again, based on Adaham’s opening post that warned against breaking the game if you’re converted). Multiple packs doesn’t work as well with my theory.
For those who are familiar with
Resistance (Xardob, Seff, ejnomad, Eternal, Phoney as players, and I know others read along too) then keep in mind that the biggest advantage the Resistance members have over the spies is that
spies cannot co-ordinate their actions through night discussions. Also keep in mind that Adaham kicked his game off so fast that I don’t believe there was time for any pre-game discussion between the scum.
Working under the assumption that a scum would need to be in a room with a innocent to kill the innocent, I guessed that it would be in the pack’s best interests to spread themselves out, which would maximise their potential kill opportunities during Night. Since this is Day 1, and they had no chance for co-ordination, I assumed that the scum would try to ensure that there was only one, or at very most, two scum in any given room, to give themselves more potential kill-candidates.
What I was hoping to do was survive to Day 2 and then put together a list of players in rooms so that we could (using my “one scum per room” theory) attempt to narrow down some lynch options. The reason I didn’t want to mention this earlier is because this being Day 1,
it is the only day in which the scum room movements are presumably uncoordinated. After today, the scum will have Night to strategise and discuss about which wolves are going to follow which innocents, or which rooms to best place themselves in for the next night kills.
I also guessed that if they were tipped off to the fact that somebody was scrutinising their “uncoordinated” movements and actions, they might alter their playing styles/movements, for example three of them moving into one room so that even if my “one scum per room” theory nailed one of them, it would practically exonerate the other two.
The Wolf’s post
here rang some serious alarm bells for me as a Resistance player, as it seemed that he too had not only come to the same conclusion as me, but was voicing his conclusions as a way of
prompting the other wolves into following his lead. I have seen Spies try to do
exactly this (I’m looking at you, Eternal!
) because they have no night-coordination, just like (presumably) the wolves do not have co-ordination right now.
If The Wolf did indeed believe (as I did) that a scum would be limited to killing someone in his own room, then I can see how his words were a way of encouraging other wolves to think a little more creatively than “spread out one per room” by hiding it behind speculation about the narrative.
So that’s it. The strongest theory I had. I’m sorry (to the innocents) that I couldn’t say anything sooner, but I didn’t want the wolves to wise on to my Weresistance theory, and I wanted to try and nail a couple whilst they were uncoordinated. Unfortunately, The Wolf’s post has essentially negated what I was trying to do. It does seem that my theory was wrong anyway, because I based it on a misunderstanding of the opening post. I know some people won’t find this explanation entirely satisfactory, I do still have one (smaller, crazier) theory left but I hope it does explain why I’ve been rather taciturn about answering questions.