cwr
Mod is basically dead, I am working on a new idea right now. If backstay wants to continue the development, I can PM him the source code. (So PM me if you want it, backstay)
About Calradian Dynasties
This is two mods, Age of Magic, and Dynasties, combined. Both were mods aimed at keeping the same world, Calradia, but adding several new, exciting features to it. So the developers of those two mods, me, for Age of Magic, and Backstay for Dynasties, have decided to merge our mods into one amazing mod, with all the features of both mods.
Backstory
It is the year 1257, and Calradia is at war. The old empire's glory has been shattered, and now wars and turmoil are upon us. Seven kingdoms are constantly at war for glory, power and wealth. In the middle of the continent stands the kingdom of Swadia, Once strong and invincible, Now they are nothing but a shadow of their former selves. They still have the strongest knights that instill fear in their enemies, but other kingdoms have learned to counter this, and it is no longer the asset it once was. The Kingdom of Nords resides in the north; they are battle hardened warriors, and have infantry whom cant be rivaled. Their values of honor and power are the strongest. In the north-eastern tundra, The Kingdom of Vaegirs and their fearsome marksman live; their archers could aim from very far away, and still crack the skull of their enemies. In the highlands, the Kingdom of Rhodoks and their great spearmen live. Their sergeants were specially trained to counter the Swadian Knights during their rebellion against Swadia. Their spearmen are the nightmare of all horsemen in Caladria. In the east, the Khergit Khanate resides. their swiftness and deadly horse archers sore through the great continent of Calradia, and they can move at great speed on campaigns. In the southern deserts, the Sarranid Sultanate wait in silence for an opportunity to take control of Calradia. Their mamlukes may be the only rivals to the Swadian knights in the whole continent. To the south of the kingdom Rhodoks, the Varinian Ellisari dabbles in the secret arts of magic. the only faction who acceptes magic with open hearts. Many young mages flock to their gates everyday. In Calradia, a new phenomenon appears: the bandits start to work together under one great leader. And now, the infamous bandit king Shavaro, now calling himself Great Master Shavaro, managed to overpower The Kingdom of Swadia and took Tevarin Castle, creating more chaos in an already chaotic realm.
The fate of Calradia is in your hands, the only question for you is what to do with it...
The fate of Calradia is in your hands, the only question for you is what to do with it...
Features
Credits (thank you)
| Updates: Update #1 The two mods, Dynasties and Age of Magic, have now been merged together into one mod: Calradian Dynasties. Us, cwr and Backstay, along with the rest of the Age of Magic team, are excited to kick off with a new mod with tons of the new and exciting features we had planned for both of our two mods. Stay updated on the Calradian Dynasties! Update #2 Added Diplomacy. Added Doma_'s Cinematic Compilation. Finished the bandit troop trees. Finished the new bandit parties. Update #3 Confirmed release date as July 25 for the Americas, and July 26 for Europe, Asia, Australia, and Africa! Update #4 V0.01 released. Update #5 V0.02 released. | Release Date for Version 0.04: TBD Mod Team
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Development
| What You Can do to Help:
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Now heres what we've all been waiting for...
SCREENSHOTS!!!
Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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Code:
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