What do you mean by that? If you are dying or disconnecting from the game as a combat class and getting reset to a peasant, that's a bug; but if the server crashed or restarted, it's not. So all you need to do is save up 2000 denars (anyone can cut sticks from the small bushes / trees that are marked "Harvest"), train as a footman, and then never be a serf again until the map restarts, if you want. I'll be adding some less effective tools to the serf and peasant default equipment, next version. And no, I'm hardly ever going to just "revert to the old system", whatever it is: if you know anything about game development, it just isn't done, for a bunch of reasons.Sixpence said:I love everything except from starting out as a serf all the time
Not at the moment. You mean just the money, or would other things need to be restricted? Or would it be best to only allow a few things, deny everything else? What do these untrustworthy people have admin rights for?Splintert said:Would there be a way for N0body to turn off the admin cheat for certain people, or remove it in whole?
Every time an admin uses it, their name, unique id, and the amount is written to the server log. The same for all the other admin tools. I can make a server setting to disable the feature for everyone, if you think that N0body would use it.Splintert said:It's harder than ever to track those who are using the cheat because some people actually get millions.
King of Scotland said:Okay, I just played it and I found some good and some bad things.
Also, there should be more weapons for sale, not only that you craft cause there was barely any melee weaponry available.
I'm talking about the Castle Armories.Eragon91 said:King of Scotland said:Okay, I just played it and I found some good and some bad things.
Also, there should be more weapons for sale, not only that you craft cause there was barely any melee weaponry available.
There are plenty of weapons availible. did you go inside to the armories? there is more weapons now than on 3,5.
King of Scotland said:I'm talking about the Castle Armories.Eragon91 said:King of Scotland said:Okay, I just played it and I found some good and some bad things.
Also, there should be more weapons for sale, not only that you craft cause there was barely any melee weaponry available.
There are plenty of weapons available. did you go inside to the armories? there is more weapons now than on 3,5.
Known issues, probably not fixable:
•Items dropped on the ground by players will disappear after about 3 minutes; this seems to be hard coded.
Now it's shockingly late here (again); I need to get to the bed.Vornne said:4 alpha2:
Added mercenary troops which can only be trained as when that faction owns no castles, to allow the faction to recapture a castle.
Worked around the stick selling exploit by making it a melee weapon only.
Added some default tools for peasants and serfs; they are lower quality.
Repairing ships is fixed.
Added an admin command to reset all sunk ships to their initial position.
Added a faction lord command to kick a player from your faction; this costs money, so it hopefully isn't overused.
Changed some conflicting meshes that made the small trees (which anyone can cut sticks from) very hard to hit.
Added a server console option to make killed commoners (peasants) drop no loot: "set_force_default_armor 1".
Added a server console option to disable admin gold: "set_disallow_ranged_weapons 1".
Some other miscellaneous fixes.