Weather evetns

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Greetings! In which game file and in which line should the data be changed in order to completely disable weather effects in battle, reducing the speed of cavalry, the flight of arrows, and so on? Or reduce the frequency of weather effects on the global map?
 
Greetings! In which game file and in which line should the data be changed in order to completely disable weather effects in battle, reducing the speed of cavalry, the flight of arrows, and so on? Or reduce the frequency of weather effects on the global map?
Dynamic weather is a checkbox in the scene editor (terrain property browser IIRC). AFAIK the game crashes if this is unchecked. EDIT - no longer seems to be the case - TW must have fixed the crashes. So, you’d probably need to edit the snow flowmap to disable it without crashes.
 
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What file is in the game? And what parameter is responsible for this.
main_map_snow_flowmap is a texture (as opposed an xml parameter file) whose RGB red channel values control snow, green channel values control rain and blue channel maps out sea and rivers. The game uses these values at different map locations to influence the frequency of precipitation at different times of the year. AFAIK the related code is C++ engine code as opposed to moddable C#.
 
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