ArnulfFloyd said:
How works improved family tree and playing as son mechanics because latter I not have encountered in any mod
At the moment, you make a child from your wife. Then, wife enters into pregnacy period of a month in-game time. And - that means your child is officialy born, although he is just a baby so there is another period of a few weeks for your child to grow and become an interactive NPC of his own with dialogs and possibly quests.
Although - it is not fully implemented and bugged. Which - I will complete in 0.5 or 0.6. It will be an in-depth system that will be combined with "House" feature which you will have houses just like lords and child will have his/her needs with quests. You will be able to allow him to fight in your party, although he might die permanently like any other NPC in Sevenheart. He might hate or like you as well, which is tied to the personality system.
You will be able to make other childs from ladies as well, so no single wife anymore.
And - when the time is right. I changed the retirement system to adapt into being able to continue playing as your son for the rest of the game, which will come with its own bonuses and cons since not everything you achieved with your main character will transfer to child but again - the new aging system will kinda force you do that.
And - after that. When you play your child - roles will shift with the world around you react with you in a different perspective. This is the summary of the mechanic, as I didn't explore the mechanic fully.
Child and Family trees will make it into the mod at 0.6 or 0.7 as a completely playable feature. It will be a mechanic that is tied to the world around you and a child will mean much more than just another companion in your party.