fmodex.dll crash

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dargor743

Recruit
Game crashes very often. I already updated my sound driver, also tried to play with disabled sound and music. Here is my wse crash log:
> Info
Time: 10/05/2012 19:06:49
Type: EXCEPTION_INT_DIVIDE_BY_ZERO (0xC0000094)
> Stack trace
0x044E56F4 fmodex.dll+0xC56F4 (??+0x0)
0x0448E0C1 fmodex.dll+0x6E0C1 (FMOD::Sound::getLength+0x41)
0x00477A8A mb_warband.exe+0x77A8A (??+0x0)
0xFFFFFFFFFFFFFFFF ??+0xFFFFFFFFFFFFFFFF (??+0x0)
0x01F55530 mb_warband.exe+0x1B55530 (??+0x0)
0x00000000 ??+0x0 (??+0x0)
>
 
rgl_log:
Starting new log file.
Version:  1.152

-- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
-- RAM: Available physical RAM: 1855MB/3071MB
-- CPU: Intel(R) Core(TM)2 Duo CPU    E8400  @ 3.00GHz (GenuineIntel)
- L2 cache size: 6144K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 2 ( Speed: ~3000MHz / ~3000MHz )

-- GPU:
- D3D9 Adapter: 0 / Driver: nv4_disp.dll / Description: NVIDIA GeForce 9600 GT
- Texture Memory: -1 ( Available Texture Memory: 863 )


Processing Ini File {
Module_name =  Calradia
Num Hints =  0
Setting Map Min X =  -180.000000
Setting Map Max X =  180.000000
Setting Map Min Y =  -145.000000
Setting Map Max Y =  145.000000
Setting Time Multiplier =  0.250000
Setting Seeing Range Multiplier =  6.500000
Setting Track Spotting Multiplier =  0.800000
Setting player_wounded_treshold =  5.000000
Setting hero_wounded_treshold =  15.000000
Setting Skill Prisoner Management Bonus =  5
Setting Skill Leadership Bonus =  3
Setting Base Companion Limit =  20
Setting player_xp_multiplier =  2.000000
Setting hero_xp_multiplier =  2.000000
Setting regulars_xp_multiplier =  3.000000
Setting damage_interrupt_attack_treshold =  3.000000
Setting damage_interrupt_attack_treshold_mp =  1.000000
Setting armor_soak_factor_against_cut =  0.800000
Setting armor_soak_factor_against_pierce =  0.650000
Setting armor_soak_factor_against_blunt =  0.500000
Setting armor_reduction_factor_against_cut =  1.000000
Setting armor_reduction_factor_against_pierce =  0.500000
Setting armor_reduction_factor_against_blunt =  0.750000
Setting horse_charge_damage_multiplier =  1.000000
Setting couched_lance_damage_multiplier =  0.650000
Setting fall_damage_multiplier =  3.000000
Setting shield_penetration_offset =  30.000000
Setting shield_penetration_factor =  3.000000
Setting missile_damage_speed_power =  1.900000
Setting melee_damage_speed_power =  2.000000
Scan Module Textures =  1
Scan Module Sounds =  1
Loading Module Resource  textures_face_gen
Loading Module Resource  shaders
Loading Module Resource  mm_shaders
Loading Module Resource  textures
Loading Module Resource  mmtextures
Loading Module Resource  materials
Loading Module Resource  mmmaterials
Loading Module Resource  materials_face_gen
Loading Module Resource  meshes_face_gen
Loading Module Resource  helpers
Loading Module Resource  particle_meshes
Loading Module Resource  skeletons
Loading Module Resource  tree_meshes
Loading Module Resource  xtree_meshes
Loading Module Resource  grass_meshes
Loading Module Resource  plant_meshes
Loading Module Resource  body_meshes
Loading Module Resource  object_meshes
Loading Module Resource  object_bodies
Loading Module Resource  goods_meshes
Loading Module Resource  arabian_castle
Loading Module Resource  food
Loading Module Resource  beards
Loading Module Resource  village_houses
Loading Module Resource  village_houses_a
Loading Module Resource  interiors_a
Loading Module Resource  interiors_c
Loading Module Resource  arena
Loading Module Resource  castle_a
Loading Module Resource  dungeon
Loading Module Resource  snowy_houses
Loading Module Resource  square_keep
Loading Module Resource  xtree_meshes_b
Loading Module Resource  user_interface_b
Loading Module Resource  user_interface_c
Loading Module Resource  houses1
Loading Module Resource  wall_meshes1
Loading Module Resource  town_houses
Loading Module Resource  doors
Loading Module Resource  churches
Loading Module Resource  town_houses_b
Loading Module Resource  castle_c
Loading Module Resource  castle_e
Loading Module Resource  castle_f
Loading Module Resource  castle_g
Loading Module Resource  castle_h
Loading Module Resource  gatehouse
Loading Module Resource  viking_houses
Loading Module Resource  town_houses_c
Loading Module Resource  banners
Loading Module Resource  mmparticles
Loading Module Resource  particles_2
Loading Module Resource  prisons
Loading Module Resource  terrain_borders_b
Loading Module Resource  skyboxes
Loading Module Resource  object_b
Loading Module Resource  destroy
Loading Module Resource  grass_meshes_b
Loading Module Resource  interiors_steppe
Loading Module Resource  town_houses_d
Loading Module Resource  arabian_props
Loading Module Resource  horse_skeleton
Loading Module Resource  ani_horse_mounted
Loading Module Resource  ani_man_walk
Loading Module Resource  ani_death
Loading Module Resource  ani_human_mounted
Loading Module Resource  ani_man_cheer
Loading Module Resource  ani_stand_onhorse
Loading Module Resource  ani_strikes
Loading Module Resource  ani_equip_arms
Loading Module Resource  ani_run_p
Loading Module Resource  uni_strikes3
Loading Module Resource  ani_walk_sideways
Loading Module Resource  ani_run_sideways
Loading Module Resource  ani_stand
Loading Module Resource  ani_crouch_down
Loading Module Resource  ani_low_walk
Loading Module Resource  ani_turn_man
Loading Module Resource  ani_lancer
Loading Module Resource  ani_attacks
Loading Module Resource  ani_kicks
Loading Module Resource  ani_walk_backward
Loading Module Resource  ani_run_lookingsides
Loading Module Resource  ani_defends
Loading Module Resource  ani_walk_lookingsides
Loading Module Resource  ani_jump
Loading Module Resource  uni_jump
Loading Module Resource  uni_stances
Loading Module Resource  uni_equip
Loading Module Resource  uni_strike
Loading Module Resource  uni_throws
Loading Module Resource  uni_fistswing
Loading Module Resource  uni_defence
Loading Module Resource  uni_sideways
Loading Module Resource  uni_equip_musket
Loading Module Resource  rock
Loading Module Resource  raw_materials
Loading Module Resource  ui_server_filter
Loading Module Resource  ship
Loading Module Resource  arabian_houses
Loading Module Resource  tree_f
Loading Module Resource  arabian_village
Loading Module Resource  valleyProps
Loading Module Resource  workshops
Loading Module Resource  barrier_primitives
Loading Module Resource  town_houses_e
Loading Module Resource  mmweapons
Loading Module Resource  mmuniforms
Loading Module Resource  mm_french_uniforms
Loading Module Resource  mm_french_hats
Loading Module Resource  mm_french_swords
Loading Module Resource  mm_french_firearms
Loading Module Resource  mm_russian_uniforms
Loading Module Resource  mm_russian_hats
Loading Module Resource  mm_russian_swords
Loading Module Resource  mm_russian_firearms
Loading Module Resource  mm_british_swords
Loading Module Resource  mm_british_firearms
Loading Module Resource  mm_german_firearms
Loading Module Resource  mmprusuniforms
Loading Module Resource  mmprushats
Loading Module Resource  mmaustrianuniforms
Loading Module Resource  mmaustrianhats
Loading Module Resource  mmbrituniforms
Loading Module Resource  mmbrithats
Loading Module Resource  mm_colours
Loading Module Resource  mmanimations
Loading Module Resource  nw_custom_anim
Loading Module Resource  mmsceneprops
Loading Module Resource  mm_cannons
Loading Module Resource  mm_cannon_items
Loading Module Resource  mmhorses
Loading Module Resource  mmplants
Loading Module Resource  mmspanishbuildings
Loading Module Resource  mmczechbuildings
Loading Module Resource  mmwallprops
Loading Module Resource  mm_waterloo
Loading Module Resource  mmfurniture
Loading Module Resource  terrain_borders
Loading Module Resource  mm_sapperbuildstuff
Loading Module Resource  mmmills
Loading Module Resource  mm_fortprops
Loading Module Resource  mm_spvillagehouse
Loading Module Resource  mm_uiobjects
Loading Module Resource  mm_oimprops
Loading Module Resource  mmwoodenwalls
Setting multiplayer_walk_enabled =  0

} //Processing Ini File Finished
Loading Textures...
Finished Loading Textures...
L8 Format is  supported
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time:  31865
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Main server response:  854326|1800278059962892384
Main server response:  561041|1381493713943167072
Main server response:  673982|4157680555078746208
 
I have steam version, but i also downloaded non-steam versions from your links in another topic to use with WSE. Do you need my DxDiag too?
 
CTD are very frequent, and always with the same error, but sometimes I can play without crashes for an hour. Steam and non-steam versions crashes are exatly the same. Sorry for my terrible english.

http://filesmelt.com/dl/DxDiag54.txt
 
Hmm, that is interesting.

Basically you are crashing in the sound engine, this is a external library.

Well, first of all try to update your drivers, lets see, your Nvidia card:
http://us.download.nvidia.com/Windows/296.10/296.10-desktop-winxp-32bit-english-whql.exe

Your sound chip:
http://dl.dropbox.com/u/11240073/WDM_R268.exe

Also, I notice you run windows XP, this might actually be related to the memory management of windows XP, first of all try to de-fragment your harddisk so the game can load some resources into memory faster, also try to close all applications you have open like webbrowsers and other such things before playing the game.

Please tell me your results!
 
Updated my sound and video drivers, defragmented both HDDs and closed all applications but i have the same CTD. I can play with disabled sound and music without crashes. Here is my updated DxDiag, rgl_log and wse_crash_log:
http://filesmelt.com/dl/rgl_log1.txt
http://filesmelt.com/dl/wse_crash_log1.txt
http://filesmelt.com/dl/DxDiag56.txt
 
I am out of ideas.

It is related to your system for sure, You could attempt to format your machine, but I cannot guarantee it will help.

It could also be related with windows XP and your hardware, upgrading to windows 7 might solve it all.

Sorry I cannot be of any more help :sad:
 
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