scene prop

  1. sh1ny4

    Resolved Invisible Wall in middle of the city - Iyakis

    Summary: Player and NPCs are blocked by an invisible object in Iyakis How to Reproduce: Visit Iyakis lvl2 in the market Have you used cheats and if so which: Scene Name (if related): Media (Screenshots & Video): video & location Computer Specs: OS:Windows 10 GPU:RTX 2060 GPU Driver...
  2. How to set custom activation text and tooltip for scene props?

    What exactly I want to know: how exactly you add custom description (white) and custom activation (orange) tooltip for scene props (see example). I know that in module_scripts.py there is a use_item script, but it is not apparent to me how if affects either of these strings. I have also seen...
  3. Geobeetle

    Resolved 1.6.5 Scene Trees Not Solid

    Summary: Many of the trees in the following scene don't have collision. I only documented a few of them but there are more. How to Reproduce: Enter a battle in this area of the map. Run into some trees. Some don't stop you from going through them. Have you used cheats and if so which: No Scene...
  4. Resolved Scene Editor default_empty Material Causes Crash

    Summary: The material default_empty causes an immediate crash when viewed, whether in the resource browser, changing the material slot on a mesh, or just spawning in a mesh that already has the material applied. I use this material in several prefabs to erase some unwanted materials on native...
  5. dariel

    Spawn mantlets/carts as barricades

    Hi all! Quick question: I want to be able to spawn the siege_large_shield or cart props in a line in front of a team's troops in battle if the commander meets a condition (probably Tactics + either having Tools in inventory or something else). I already have an idea of how to use...
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