I have been working with custom skeletons in Bannerlord for several days. I have created several custom skeletons/armatures in Blender and have been exporting them as FBX files. When I import a skeleton into Bannerlord, the rotation of the bones appears incorrectly, often seeming to be 90...
Every time I try the simulation, I have to save right before since the game decides to kill off my heavily armored mounted troops before my cloth wearing footmen. I have to reload 5-6 times for a logical outcome to happen.
It's insane the number of times I have 120+ troops and decide to kill...
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