real time strategy

  1. orpeus_gamer

    A realistic approach to a full siege

    At the time of writing this, the game is early access and I acknowledge developments are underway I don't know about you guys but im actually bored with the siege system. it really is the same thing copy and pasted from warband with a couple of tweaks, you storm the wall and the enemy actually...
  2. SP - General Change from RP to RTS by allowing multi-hero control, reworking party/family/nobles & giving commands.

    The issue: Lack of ability to control what is happening on the map, due to only playing one character. Suggestion: Let us switch to other characters, instantly, across the map, and allow us to create/assign them, and give them auto-assignments when not playing them. Elaboration: Let us play...
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