It's common knowledge that the huge majority of Mount and Blade players play for the singleplayer campaigns. The amount of missing features, bugs, lack of depth, and other bare-boned basic features this far into development is astounding to say the least. Worse yet, with every update that is...
AI should prioritise retaking settlements belonging to their own culture before sallying off from Aserai to Sturgia to besiege the player's 500 prosperity castle.
They should also be less likely to raid villages of their own culture but held by the enemy for a certain amount of time after they...
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