I have been working with custom skeletons in Bannerlord for several days. I have created several custom skeletons/armatures in Blender and have been exporting them as FBX files. When I import a skeleton into Bannerlord, the rotation of the bones appears incorrectly, often seeming to be 90...
Summary: The user doesn't have a compass on the world map, there is no way to know where is the North, South, East, West.
Repro rate: 10/10
Severity: 2
Step to Reproduce:
Launch the title.
Start or load a campaign.
Go to the World map.
Observe.
Attachments: N/A
Note: N/A
Actual Result...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.