Turns out that releasing prisoners after capturing them for literally 0 benefits, is not a bug. So here I am proposing to add this feature to the game. Basically after defeating the enemy nobles we have a choice of imprisoning him or leting him go. If we imprison him and release afterwards we...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.