I am trying to find information on how armor and damage calculations interact. I found an old thread from 3 years ago that showed the damage calculator class in the Taleworlds.Core.dll but I am not sure if this information is still accurate, furthermore I have yet to find anything on armor. I am...
Edit: As mentioned by @Lusitani 5th Empire i mixed up x and y in the description. They have been corrected now.
Hello, long time Warband player here, i'd like to make a suggestion on a penetration mechanic for weapons that will essentially change the way armor behaves and damage is calculated...
So some people brought something up in an economy thread that probably deserves its own.
While I'm pretty sure TW did this on purpose, I'm not sure they knew if players would prefer it, so might as well have a thread about it.
Why Armour doesn't work
So I was inspired to make this post by two things. First, this video:
And second: After being hit by a stone while wearing high quality armour
Basically, armour seems to have bugger all effect in the game, and I went and investigated why.
Behind the spoiler is the...
I've now been seeing some uncommon high tier armor in 1.2.0. In one of the battanian cities I saw some Noble northern armor (or whatever it's called - its the gold-trimmed stuff battanian lords wear) going for 40k.
This is great, but the problem with armor right now is that its basically...
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