If the AI registers an enemy garrison as a stationary party it would not move within range of the castle/town if the AI's party power level is too low.
This would make it possible for castles located in mountain passes, or next to bridges, to block these roads.
A big army with a power level...
I am wondering if it is possible to have the AI register an enemy garrison as a stationary party,
This way a castle in a mountain pass would block the road for weaker enemy parties without exposing the garrison.
A big army with a power level higher than the garrison would pass without a problem...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.