bes-4866

  1. NPC99

    In Progress Scene Editor Tools crashes on saving SceneEditData terrain_ed.bin for 512x512 worldmaps with detailed materialmaps

    I'm currently working on two versions of the same 16x16 node worldmap with a 105 metre node length: 1. 512x512 single node dimensions 2. 256x256 single node dimensions They use the same height map and material maps. I have no problems with the 256x256 version, but the 512x512 version crashes...
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