Hey! I would love to see improvements in those sections, mainly mechanical suggestions as follows:
Animations:
-Proper weapon movement (now every weapon is same stick) - what i mean are different techniques of handling it.
-Running and jumping - as funny as it was, walking however was very good.
Combat system:
-Less deadly hits on armors - love your work on fighting without them
-Dodging, crouching, tumbling- (movement - hold wasd and double click?) to counter heavy armors
-Spears - tougher blocking thrusts with one handed
-Slower two handed weapons except hammers - winning 1vs1 would be actually easier with shield and 1h, could add counter of a disarm perk if smashed against 1h wep. etc.
-Less shield destruction, more disarms - bit more work guys on blocking missiles with it as it they have been dodgy. I suppose with adding more advanced shield movement system could improve challenge between two players, who are using different tactic.
-Stamina - attacking, running, tumbling, parrying, blocking should consume our inner condition, so less space for spammers fainters. Even keeping weapon on hold and crouching should consume a tiny amount of strength disabling bugs.
-Throwing - from 3 steps or running should provide different outcome - steps more important than aim itself
-Close up system - coming to close should be somehow adapted like in Fight Night 4? Fighting on a less than and arm to arm range would involve headbutts, knees, overthrows, ground pounding. Maybe more like MMA, little space for ninjas without weapons. Special keys, or some magic? Trick me ;]
Teamwork and "wallwork":
- Close up system - coming close to another player should also involve stance change - shield should go on another allowing players to create formation or just simply protect one each other. To counter - archers should benefit by covering themselves using objects or teamed players. Just look on Gears of War, than Army of Two, little script copy and you got it
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Wishlist:
-Flying arms, legs so i can capture them in slow motion to rise my ego
That's my vision. So far i heard about blood! Can't wait for combat news. Keep the machine runnin'!