The only one of those I've heard about is Darkspace, and that's a strategy game. :/
Just looking up the first on your list... The Wiki suggests the learning curve is particularly steep; the game is inaccessible. Not exactly learning from modern design.
Keep it simple and cheap. One of the best space games I'd ever played was from the same guys who made Survival Crisis Z. It involved bopping around the galaxy in flying cel-shaded cars and blowing **** up.
I mean I know there are a few. Mostly badly designed games that haven't learned anything from the past decade or two. But I haven't seen any recent attempts that are any good.
The market fro space sims is probably just the same. Which is a bad thing, as the market for everything else is much bigger than it used to be. Coupled with games taking forever to develop, means that not many are released, particurally "mainstream".
I think this is right. If the indie developers started making space sims, maybe with a modern touch, they could potentially become pretty successful, relatively speaking. Everyone expects the big bucks in this business, and space sims for the most part just don't have that sort of appeal.
Nah, in all seriousness, Far Cry 2, I find, is great fun when you just want to shoot things in a creative way in an FPS. A good engine, good graphics, and a lot of missing features that imply lack of common sense in the devs, but hey, I got it for 15£ brand new !
I also have the Dresden Files RPG. It's looks really amazing. The design emphasizes good storytelling, and I love it. I don't know anyone who plays it, though.
If anyone is interested in an online tabletop or PBP game of Dresden Files, I'm in! I don't have that much tabletop experience, though.
I don't think it's been around in video games that long, has it?
I mean, indie games have really taken off in a way they couldn't before broadband internet became so popular. This just isn't something that would have been feasible for most if not all of the nineties.
Way back in the Stone Age I found stumbled onto a game, then almost unknown, called Mount&Blade. The game was very incomplete at the time. 714, I believe. The graphics were terrible, the water was green, I was lucky if it didn't crash, but it was one of the best damned games I'd ever played. So...
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