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  1. Bannerlord Online mod

    I wonder... Does the guy even need taleworlds? He is his own boss now. Why would he join taleworlds (if they even want it) and give up his independence?
    As it seems for me, legally TW can shut it down. I wonder what Bannerlord user agreement is like, as like all other people I never cared to read them, but it seems that Creative Assembly, Bethesda and Blizzard (post-DOTA) have no problems putting down an undesirable mod.
    There are already voiced concerns about monetization and reverse engeneering in this thread.
  2. Bannerlord Online mod

    The original mod was never removed iirc, just a new paid version was introduced with more features.
    I believe that could be the best possible strategy for TW as clearly the company is lacking resources to implement every feature, required by the community and is constantly criricized for picking wrong priorities. So TW focusing on developping BO analogue will immediately cause a ****storm from sinlgeplayers, as it will most likely mean that their concerns about the game would be ignored.
    The BO mod in its current state is a perfect example of EA, showing great potential (with 1000+ people playing on one server) but lacking content and as it seems even a well-laid concept/roadmap of development. It is impressive as an indivudual modder work, but if this was sold by TW that would be quite frustrating. So letting it be developped further by the modder it a safe strategy, later TW may negotiate an official release of this mod as DLC. Paradox did hire the developer of one of the most popular CK2 mods (and TW did it too :smile:) and both let the mod exist at the same time selling more polished (and constantly supported) version of it.
    Hopefully the mod really have the potential to be developed, because Warband's official mods kinda sucked bug and balance wise.
  3. UI changes are there any?

    I played the game on release for about 100 hours and decided to wait for more developed game for obvious reasons. For a year I have been reading patchnotes, waiting for some important changes (not new villages or armor) and I definitely recall, that most of them contained UI section. Having seen...
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